Quake3 modification for all those playing CS in wine, try this with your native quake3 binary its better :P The ebuild does nothing else but unpack a directory named seals and chown/chmod it correctly. Nothing to break, nothing to compile, just a mod subdir. (*hint*hint*, you can include this even while you're all testing 1.4 :))
Created attachment 3737 [details] the ebuild file
Created attachment 3738 [details] the rest (digest, additional files, changelog)
Oh well as someone is assigned to this now, I should maybe post an ebuild for the new version :) I'll attach a .tar.gz with all the new files.
Created attachment 4926 [details] new tar with everything
We are currently working on some nifty games eclass, i'll take care of this package in a days ( all games will go to /usr/games as soon as the eclass is ready, so its really pointless to add this now ) So long, -phoen][x-
thx for the files, theyve been added to cvs http://cvs.gentoo.org/cgi-bin/viewcvs.cgi/gentoo-x86/app-games/quake3-nsco/quake3-nsco-1.45.ebuild?rev=1.1&content-type=text/vnd.viewcvs-markup