This is an auto-filed bug because games-strategy/lgeneral calls ar directly.
The issue was originally discovered on amd64, but it may be reproducible on other arches as well.
If you think that a different summary clarifies the issue better, feel free to change it.
Attached build log and emerge --info.
If you think it doesn't make sense fix these type of issues, I'd like to point out that won't be possible use a different AR implementation (like llvm-ar) by setting the AR variable. So this issue has been reproduced by setting the AR variable to x86_64-pc-linux-gnu-ar and by removing the /usr/bin/ar binary.
Created attachment 641048 [details]
build log and emerge --info
The bug has been closed via the following commit(s):
Author: David Seifert <email@example.com>
AuthorDate: 2020-06-21 19:59:16 +0000
Commit: David Seifert <firstname.lastname@example.org>
CommitDate: 2020-06-21 19:59:16 +0000
games-strategy/lgeneral: [QA] Pass AR to build system
Package-Manager: Portage-2.3.101, Repoman-2.3.22
Signed-off-by: David Seifert <email@example.com>
games-strategy/lgeneral/lgeneral-1.4.3.ebuild | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)