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Bug 141536 - quake1-textures-20060722.ebuild (Update)
Summary: quake1-textures-20060722.ebuild (Update)
Status: CONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: Current packages (show other bugs)
Hardware: All Linux
: High enhancement (vote)
Assignee: Gentoo Games
URL: http://facelift.quakedev.com/
Whiteboard:
Keywords: EBUILD
Depends on:
Blocks:
 
Reported: 2006-07-23 15:28 UTC by Paul Bredbury
Modified: 2020-03-30 23:40 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
quake1-textures-20060722.ebuild (quake1-textures-20060722.ebuild,1.31 KB, text/plain)
2006-07-23 15:28 UTC, Paul Bredbury
Details
quake1-textures-20060722.ebuild (quake1-textures-20060722.ebuild,2.02 KB, text/plain)
2006-08-21 02:49 UTC, Paul Bredbury
Details
quake1-textures-20060722.ebuild (quake1-textures-20060722.ebuild,2.01 KB, text/plain)
2007-01-29 07:13 UTC, Paul Bredbury
Details
quake1-textures-20060722.ebuild (quake1-textures-20060722.ebuild,2.21 KB, text/plain)
2007-04-16 15:34 UTC, Paul Bredbury
Details
games-mod.eclass (games-mod.eclass,13.45 KB, text/plain)
2007-04-16 15:36 UTC, Paul Bredbury
Details
quake1-textures-20060722.ebuild (quake1-textures-20060722.ebuild,2.68 KB, text/plain)
2007-10-02 15:42 UTC, Paul Bredbury
Details
quake1-textures-20060722.ebuild (quake1-textures-20060722.ebuild,1.66 KB, text/plain)
2007-10-03 23:07 UTC, Paul Bredbury
Details
quake1-textures-20071001.ebuild (quake1-textures-20071001.ebuild,2.36 KB, text/plain)
2007-10-11 02:04 UTC, Paul Bredbury
Details

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Description Paul Bredbury 2006-07-23 15:28:01 UTC
Hi, here is an ebuild for the latest set of textures from the Quake Retexturing Project, to make Quake 1 look better than ever.

There are more textures, and existing ones have been improved. Looks great with the darkplaces engine.
Comment 1 Paul Bredbury 2006-07-23 15:28:50 UTC
Created attachment 92580 [details]
quake1-textures-20060722.ebuild
Comment 2 Paul Bredbury 2006-08-19 19:18:09 UTC
These textures are gorgeous - very high quality. Should be in Portage.
Comment 3 Paul Bredbury 2006-08-21 02:49:49 UTC
Created attachment 94760 [details]
quake1-textures-20060722.ebuild

Added "Debaser" textures, and support for Tenebrae & Fuhquake (haven't tested Fuhquake because it moans about libjpeg.so, but according to http://wiki.quakesrc.org/index.php/Textures it should work).
Comment 4 Paul Bredbury 2007-01-29 07:13:09 UTC
Created attachment 108461 [details]
quake1-textures-20060722.ebuild

Adds almost 500 textures.
Comment 5 Chris Gianelloni (RETIRED) gentoo-dev 2007-04-13 18:49:58 UTC
Are you creating the symlinks without the directories existing on purpose or was that an oversight?
Comment 6 Paul Bredbury 2007-04-13 19:06:14 UTC
It's deliberate, for convenience. I suppose the USE flags "demo", "tenebrae" and "fuhquake" could be added to the ebuild.
Comment 7 Chris Gianelloni (RETIRED) gentoo-dev 2007-04-16 14:21:30 UTC
No, what I mean is you're creating symlinks to directories that may or may not exist.  Should we simply create the directories before making the symlinks?  I think that we should, so they at least have a resolvable target, even if the directories end up empty/unused since those engines aren't in play.
Comment 8 Paul Bredbury 2007-04-16 15:34:42 UTC
Created attachment 116448 [details]
quake1-textures-20060722.ebuild

Added USE flags and keepdir commands, to fix the problem with dosym. This keeps the directories neat.

Having USE flags for specific quake1 engines is a good thing, because it's the only way to know which desktop entries to set up when installing a Quake 1 pack, as used in my Quake 1 eclass.
Comment 9 Paul Bredbury 2007-04-16 15:36:27 UTC
Created attachment 116449 [details]
games-mod.eclass

Quake 1 eclass.
Comment 10 Chris Gianelloni (RETIRED) gentoo-dev 2007-04-16 16:39:17 UTC
So what was the point in that eclass, exactly?
Comment 11 Paul Bredbury 2007-10-02 15:42:16 UTC
Created attachment 132401 [details]
quake1-textures-20060722.ebuild

Added Rygel's excellent textures, for a grittier look:

http://www.quakeone.com/forums/showthread.php?t=2778&page=4
Comment 12 Paul Bredbury 2007-10-03 23:07:37 UTC
Created attachment 132507 [details]
quake1-textures-20060722.ebuild

Removed links to unavailable files.
Comment 13 Paul Bredbury 2007-10-11 02:04:39 UTC
Created attachment 133105 [details]
quake1-textures-20071001.ebuild

A few more improved textures.
Comment 14 Anton Romanov 2009-04-06 12:26:53 UTC
Paul, can you add an option to use one of ultra/high/tiny/small rygel's packs?