Created attachment 903177 [details] emerge --info games-emulation/ppsspp When playing Monster Hunter Freedom Unite, cutscenes have artifacts. If they are not skipped ppsspp hangs, becoming unresponisve and needing to be killed with -SIGKILL. If ppsspp is built with -DUSE_SYSTEM_FFMPEG=OFF, the problem is fixed. I've attache the outpu
Created attachment 903180 [details] emerge --info media-video/ffmpeg I've attached the output of emerge --info media-video/ffmpeg in case it is useful. Sorry for the sudden cutoff in the initial comment, I accidentally pressed enter while attaching this file.
Created attachment 903181 [details] 9999 ebuild with -DUSE_SYSTEM_FFMPEG=OFF I've attached the ebuild I used in order to compile ppsspp with -DUSE_SYSTEM_FFMPEG=OFF.