The Linux binary for Darwinia is available: http://www.darwinia.co.uk/support/linux.html
Well, I have a working ebuild, but it's semi-complete unfortunately. That is, I can't determine the Darwinia's license. There is no license mentioned in either of installers, and some of the pople from Introversion that I've met on the IRC even claim there is no license at all. The mail to the relevant guys has been sent and I'll prolly have it nailed down in a few hours. In the meantime, posting the ebuild for a review. Its handling of CDs is based on Doom3's.
Created attachment 53862 [details] preliminary ebuild
The ebuild in comment #2 works for me on AMD64 as well.
OK, here's the update -- Introversion uses absolutely no license at all, on general principle. They consider their work protected adequately by the copyright law itself. Which means we can use a dummy piece or an empty string. Having a "no-license license" seems a bit bogus, so I'd go with LICENSE="". Makes their intended message come across, too. Devs, what's your opinion?
Created attachment 53937 [details] cosmetically fixed ebuild
Updated update: while Chris (the main designer) claimed there is no license, Tom, the third guy, sent me one, saying: "Unfortunately an error in one of the production runs lead to it not being included with the distribution. Please include it in your Gentoo dist." Since the license applies both to Uplink and Darwinia, I guess it should be "Introversion". Attaching....... /me out
Created attachment 54103 [details] the license text
Created attachment 54104 [details] 'nother..
I just ordered this game... so as soon as I get it in, I'll add this game to portage
Version 1.2.1 has been released at <URL:http://www.darwinia.co.uk/support/linux.html>.
If it's not too much trouble, may I ask why has there been no progress on putting the ebuild into portage since march? Also, If I edited the line: SRC_URI="http://www.introversion.co.uk/darwinia/downloads/darwinia-full-1.1.2.sh" to: SRC_URI="http://www.introversion.co.uk/darwinia/downloads/darwinia-full-1.2.1.sh" (which is the latest version, and appears to exist on the server, though may be superceeded by version 1.3.0 in the next month or so) would the ebuild work without further changes (assuming the .sh file works in the same way)? I don't know much about ebuilds atm, though I intend to learn in the future, but in the meantime, feedback would be greatly appreciated :)
http://www.gentoo.org/proj/en/desktop/games/#doc_chap5_sect10 Basically, I'm the only games developer with a copy of the game (that I am aware of) and I just haven't had time. There's nothing stopping you from using the ebuild here, so it isn't exactly a critical thing to get it into portage.
In case you want just the demo, here's a modified ebuild which install just that. I used ${P}in $SRC_URI so you can more easily bump it to new versions. Would be a good idea for the other one too.
Created attachment 68091 [details] darwinia-demo-1.2.1b.ebuild
Created attachment 68112 [details] ++ Regardless of a certain regress on the demo front (i mean #85834, not the ebuild that somehow got astray and into this bug), here's a new ebuild. This time with the all-new ${PV} distfile suffix i forgot the last time, so if Introversion doesn't change the file layout radically, it should be bumpable just by renaming.
Note to self: Newest version is 1.3.0
I was able to install Darwinia 1.3.0 using the ebuild without any troubles. This was a fresh install, I didn't have 1.2.1 installed already.
Added to CVS