gGo is a GO game. Reproducible: Always Steps to Reproduce:
Created attachment 51577 [details] games-board/gGo-1.0 The ebuild
From the ebuild: mkdir ${WORKDIR}/gGo cd ${S} unpack ${A} I think you should use S=${WORKDIR} instead of that. sed -i -e "s:/usr/local/gGo/lib/:${GAMES_DATADIR}/${PN}/:" usr/local/gGo/bin/ggo You're actually modiffying usr/local/gGo/bin/ggo and that will not work. LICENSE="AS-IS" Shouldn't that be LICENSE="as-is"? inherit games java Maybe I'm wrong, but I don't see where you use any functionality from the java eclass.
Created attachment 51600 [details] games-board/gGo-1.0 Changes/Comments 1.) changed to "S=${WORKDIR}" 2.) "sed .... usr/local/gGo/bin/ggo" is right, since there is a directory ${WORKDIR}/usr/local/gGo/bin/ggo (the package is damn ugly) 3.) changed to "LICENSE=as-is" 4.) removed inherit java, still works Thanks for the hints!
Created attachment 51601 [details] games-board/gGo-1.0 Removed the doc use flag
comments: take out src_compile() take out "gGo is" from the DESCRIPTION add error checking for the cp and dogamesbin in src_install like the other games ebuilds. quote ${S} in src_unpack
Created attachment 51653 [details] games-board/gGo-1.0 Add changes requested by Mr. Bones
doesn't seem to want to fire up gnugo. Does that work for anyone else?
Created attachment 59835 [details] ggo-1.0.ebuild Well, here's the ebuild I used.
Guess I'll try the next version to see if it's more obvious how to get it to work with gnugo.