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Bug 77471 - games-fps/tenebrae-1.04 has issues with Quake map e3m3
Summary: games-fps/tenebrae-1.04 has issues with Quake map e3m3
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: Current packages (show other bugs)
Hardware: x86 All
: High trivial (vote)
Assignee: Gentoo Games
Keywords: PATCH
Depends on:
Reported: 2005-01-10 23:25 UTC by Eric Hustvedt
Modified: 2020-03-30 23:20 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---

tenebrae-1.04-worldangles.patch (tenebrae-1.04-worldangles.patch,479 bytes, patch)
2005-01-10 23:25 UTC, Eric Hustvedt
Details | Diff

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Description Eric Hustvedt 2005-01-10 23:25:08 UTC
Tenebrae has problems running map e3m3 from the commercial Quake 1 episodes. According to (in the 2004/07/31 news entry) there is an extra angles attribute in the .bsp file, which causes the world to be rotated oddly, in relation to the entities (items, monsters, players) in it.

I have created a patch based upon a fix inserted into the darkplaces fork of the quake engine. Basically, quake worlds aren't supposed to be rotated, and I made the engine zero out any rotation after loading the map.
Comment 1 Eric Hustvedt 2005-01-10 23:25:58 UTC
Created attachment 48166 [details, diff]