This is an auto-filed bug because games-emulation/dgen-sdl calls ar directly. The issue was originally discovered on amd64, but it may be reproducible on other arches as well. If you think that a different summary clarifies the issue better, feel free to change it. Attached build log and emerge --info. NOTE: If you think it doesn't make sense fix these type of issues, I'd like to point out that won't be possible use a different AR implementation (like llvm-ar) by setting the AR variable. So this issue has been reproduced by setting the AR variable to x86_64-pc-linux-gnu-ar and by removing the /usr/bin/ar binary.
Created attachment 640684 [details] build.log build log and emerge --info
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=50d012f7120607d69c10e0938e16fa392bf699d7 commit 50d012f7120607d69c10e0938e16fa392bf699d7 Author: David Seifert <soap@gentoo.org> AuthorDate: 2020-07-05 00:23:29 +0000 Commit: David Seifert <soap@gentoo.org> CommitDate: 2020-07-05 00:23:29 +0000 games-emulation/dgen-sdl: Call AM_PROG_AR Closes: https://bugs.gentoo.org/724410 Package-Manager: Portage-2.3.103, Repoman-2.3.23 Signed-off-by: David Seifert <soap@gentoo.org> games-emulation/dgen-sdl/dgen-sdl-1.33-r1.ebuild | 29 ++++++++++++++-------- .../dgen-sdl/files/dgen-sdl-1.33-AM_PROG_AR.patch | 10 ++++++++ 2 files changed, 29 insertions(+), 10 deletions(-)