Created attachment 398778 [details] Wine crashdump when attempting to initialize D3D(/OpenGL) Any game that attempts to initialize D3D crashes stating the error: Unknown Intel device.wine: Assertion failed at address 0xf7786b80 (thread 0025). I have confirmed that glxgears runs natively from Linux as expected. See the attached file for a full crashdump from Wine. The game used as a test case is non-commercial game I Miss the Sunrise, but I have confirmed the same behavior with several commercial titles. Note that the game is being launched through PlayOnLinux, however it is using the System-installed Wine. The same crash also occurs with POL-bundled Wine binaries. Some other notes... Relevant packages installed on my system: =app-emulation/wine-1.7.38 =app-emulation/playonlinux-4.2.6 =x11-drivers/xf86-video-intel-2.99.17 =x11-base/xorg-drivers-1.16 =media-libs/mesa-10.4.7-r1 My hardware (Dell Inspiron 7348): Intel i7 5500U (Broadwell) Intel HD Graphics 5500 8GB RAM Repro Steps: 1. Emerge the packages mentioned above (using equivalent hardware) 2. Use PlayOnLinux menus to install I Miss the Sunrise 3. Attempt to run I Miss the Sunrise Expected Result: Game runs normally Actual Result: Crash when first attempting to initialize D3D (which are really OpenGL calls wrapped over them).
From the crash dump: > PlayOnLinux Version 4.2.4 > wine --version wine-1.6.2 Neither version corresponds to what you believe you are running.
Created attachment 398802 [details] Updated log
I apologize! I attached the wrong log. Please see the updated one.
benibex, if you could confirm here on the bugtracker, you also experienced the same issue when running steam from gamerlay. The bug itself looks like a driver issue, and to me this is reaffirmed by the aforementioned experience. I'm going to recommend that this be assigned to the x11 herd instead.
The maintainer is NP-Hardass
Yes, I encountered the same error trying to use steam from gamerlay. I resolved the issue with the rather non-trivial task of switching from using emul-linux to using abi_x86_32.
(In reply to benibex from comment #6) > Yes, I encountered the same error trying to use steam from gamerlay. I > resolved the issue with the rather non-trivial task of switching from using > emul-linux to using abi_x86_32. Then it was a bug in the old version of mesa that's included in emul-linux-x86-opengl. Because of problems like the one that you've experienced, emul-linux-x86-* will be masked for removal on March 31, and everyone will have to switch to abi_x86_32. You just got a head start :)