Hi, i made an ebuild for NiL. NiL is a remake of Liero, which is like worms in realtime or quake in 2D. Since its my first ebuild i would be happy if someone could check it. Reproducible: Always Steps to Reproduce:
Created attachment 26408 [details] NiL CVS ebuild
Attach it as text/plain so we can look at it easily please.
Created attachment 26447 [details] NiL CVS ebuild in plain text
hello, I tried to make an ebuild for liero from their cvs snapshot ( bug 37825 ) .I have the same trouble with this ebuild and mine. when I launch it I have : S: debug: graphic gfx/map/ripped/hole_16.rgbf loaded S: debug: creating a map that is 700 x 600 pixels S: debug: populating the map C: msg: Running client C: debug: Going to add: default.lump ../data ~/nil/data /usr/share/games/nil/default.lump as sources C: error: Unable to find the datasource default.lump last error: No such file or directory C: error: Unable to find the datasource ../data last error: No such file or directory C: error: Unable to find the datasource /home/magnet/nil/data last error: No such file or directory C: debug: Found 655 files at /usr/share/games/nil/default.lump C: fatal: Unable to initialize SDL: -1 last error: No such file or directory C: warning: After deleting all the data sources there were still some files left last error: No such file or directory blah # S: msg: Caught signal 15 - shutting server down... my emerge info :Portage 2.0.50-r1 (default-x86-1.4, gcc-3.2.3, glibc-2.3.2-r1, 2.6.3) ================================================================= System uname: 2.6.3 i686 Gentoo Base System version 1.4.3.8p1 Autoconf: sys-devel/autoconf-2.58-r1 Automake: sys-devel/automake-1.7.5-r2 ACCEPT_KEYWORDS="x86" AUTOCLEAN="yes" CFLAGS="-O2 -mcpu=i686 -pipe" CHOST="i486-pc-linux-gnu" COMPILER="gcc3" CONFIG_PROTECT="/etc /usr/X11R6/lib/X11/xkb /usr/kde/2/share/config /usr/kde/3/share/config /usr/share/config /var/qmail/control" CONFIG_PROTECT_MASK="/etc/gconf /etc/env.d" CXXFLAGS="-O2 -mcpu=i686 -pipe" DISTDIR="/usr/portage/distfiles" FEATURES="autoaddcvs ccache sandbox" GENTOO_MIRRORS="http://gentoo.oregonstate.edu http://distro.ibiblio.org/pub/Linux/distributions/gentoo" MAKEOPTS="-j2" PKGDIR="/usr/portage/packages" PORTAGE_TMPDIR="/var/tmp" PORTDIR="/usr/portage" PORTDIR_OVERLAY="/mnt/local_portage" SYNC="rsync://rsync.gentoo.org/gentoo-portage" USE="x86"
This may be related to SDL, not to nil. Can you try another game/application that uses SDL? Otherwise please mail me (since i am the main developer of nil). It might be related to a missing dependecy in LIBPNG or ZLIB. It also might be related to SDL-net, but iirc the net code is not (yet) based on SDL-net.
*** Bug 37825 has been marked as a duplicate of this bug. ***
I just tried the ebuild at home, on my laptop this works fine. I'll check for troubles with sdl next week.
Created attachment 26526 [details] nil-cvs-0.ebuild This ebuild works for me. I'm not really inclined to add another live-cvs ebuild to portage though so until there's an actual release of NiL people will need to use their local overlays.
someone poke this bug again when there's an actual release.
poke,there is a snapshot source tarball,available on the website.
Looks like there's at least some cvs snaps happening now.
Created attachment 36034 [details] ebuild for nil 2004123.1600 . This ebuild is for the cvs snapshot of nil. some changes have been made to the cvs ebuild,default resolution is now 1024x768 .
Created attachment 36035 [details] ebuild for nil 20040123.600 the correct ebuild.
*** Bug 64994 has been marked as a duplicate of this bug. ***
Since a major rewrite of parts of the game is in progress: Do not use it right now.
ok. Please reopen later.
*** Bug 82502 has been marked as a duplicate of this bug. ***