Solve routing puzzles in the inner city with Cube Trains. You start off as a young urban planner trying to connect a city's fragmented rail lines together, and work your way up to become an old urban planner trying to connect a city's fragmented rail lines together! Other screenshot and videos http://www.lgdb.org/game/cube_trains
Created attachment 312695 [details] cubetrains-0.2.1.ebuild Game work on amd64, it's a module using "frogatto framework", but to start it needs the 'modules' directory in the working dir, so in the ebuild there's a small wrapper script.
Created attachment 313011 [details] cubetrain-0.2.1.ebuild This needed some work and probably a bit more. Just a first draft.
Created attachment 313013 [details, diff] cubetrain-0.2.1-build.patch the build system did not respect LDFLAGS, CFLAGS etc cleaned up the stuff a bit and added pkg-config checks
I don't have sound, is this alpha? probably a better idea to import this into sunrise feel free to improve the attached ebuilds and ask in #gentoo-sunrise for review http://overlays.gentoo.org/proj/sunrise/
Created attachment 313015 [details] cubetrain-0.2.1.ebuild whoopsie, it is late today
Created attachment 313039 [details, diff] cubetrain-0.2.1-build.patch mixed up CFLAGS and CXXFLAGS.
I will work on this a bit in my overlay, so I don't spam this bug # layman -a hasufell https://github.com/hasufell/hasufell-overlay/tree/master/games-simulation/cubetrain