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Bug 386383 (CVE-2010-2702) - games-fps/unreal-{tournament}: remote code execution vulnerability (CVE-2010-2702)
Summary: games-fps/unreal-{tournament}: remote code execution vulnerability (CVE-2010-...
Status: RESOLVED FIXED
Alias: CVE-2010-2702
Product: Gentoo Security
Classification: Unclassified
Component: Vulnerabilities (show other bugs)
Hardware: All Linux
: Normal normal with 1 vote (vote)
Assignee: Gentoo Security
URL:
Whiteboard: B2 [upstream+]
Keywords:
Depends on:
Blocks:
 
Reported: 2011-10-08 16:17 UTC by GLSAMaker/CVETool Bot
Modified: 2019-12-08 21:31 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments

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Description GLSAMaker/CVETool Bot gentoo-dev 2011-10-08 16:17:02 UTC
CVE-2010-2702 (http://nvd.nist.gov/nvd.cfm?cvename=CVE-2010-2702):
  Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the
  Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal
  Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4,
  when downloads are enabled, allows remote attackers to execute arbitrary
  code via a long LEVEL field in a WELCOME response to a download request.
Comment 1 Larry the Git Cow gentoo-dev 2019-12-08 21:31:14 UTC
The bug has been closed via the following commit(s):

https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=25ccd8cf8f654fefc66ef924b5558873e1e44dcf

commit 25ccd8cf8f654fefc66ef924b5558873e1e44dcf
Author:     Aaron Bauman <bman@gentoo.org>
AuthorDate: 2019-12-08 21:28:28 +0000
Commit:     Aaron Bauman <bman@gentoo.org>
CommitDate: 2019-12-08 21:28:28 +0000

    games-fps/unreal-tournament: drop vulnerable
    
    Closes: https://bugs.gentoo.org/386383
    
    Signed-off-by: Aaron Bauman <bman@gentoo.org>

 games-fps/unreal-tournament/Manifest               |   2 -
 games-fps/unreal-tournament/metadata.xml           |  33 ------
 .../unreal-tournament/unreal-tournament-451.ebuild | 120 ---------------------
 3 files changed, 155 deletions(-)