Hi there, I think the file changed, so the ebuild needs to be updated. !!! Previously fetched file: 'Trine.64.run' !!! Reason: Filesize does not match recorded size !!! Got: 647256292 !!! Expected: 648471997 ... * See http://www.humblebundle.com/ for more info. Bye
CCing treecleaners
Eh, I'll get on it this weekend. I do have this game but I've only ever played (i.e. downloaded) Trine 2.
I've got this going again locally. The file has changed again since and has also changed name. I had to delete libstdc++.so.6 before it would run. It's never a good idea to bundle this and I'm going to unbundle a bunch of the other libraries for security reasons, if nothing else.
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=d7096743466c1b9075299f1198a0072c06be69b5 commit d7096743466c1b9075299f1198a0072c06be69b5 Author: James Le Cuirot <chewi@gentoo.org> AuthorDate: 2018-03-01 22:03:35 +0000 Commit: James Le Cuirot <chewi@gentoo.org> CommitDate: 2018-03-01 22:03:35 +0000 games-action/trine-bin: Update for new download, unbundle libs, RPATH * Upstream download has changed content and filename. The game version is still the same so perhaps only the bundled libraries changed. * Game failed to launch with bundled libstdc++.so.6. Unbundle as many libraries as possible for security, if nothing else. * Use chrpath to set an absolute RPATH, improving security. Closes: https://bugs.gentoo.org/369923 Package-Manager: Portage-2.3.24, Repoman-2.3.6 games-action/trine-bin/Manifest | 2 +- ...bin-1.08-r1.ebuild => trine-bin-1.08-r2.ebuild} | 51 +++++++++++++--------- 2 files changed, 32 insertions(+), 21 deletions(-)