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Bug 36913 - games-arcade/imaze imaze-1.4.ebuild (New Package)
Summary: games-arcade/imaze imaze-1.4.ebuild (New Package)
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All All
: High enhancement (vote)
Assignee: Gentoo Games
URL: http://home.tu-clausthal.de/student/i...
Whiteboard:
Keywords: EBUILD
Depends on: 36911
Blocks:
  Show dependency tree
 
Reported: 2003-12-31 13:04 UTC by Octavio Ruiz (Ta^3)
Modified: 2004-03-21 00:56 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


Attachments
imaze-1.4.ebuild (imaze-1.4.ebuild,2.14 KB, text/plain)
2003-12-31 13:22 UTC, Octavio Ruiz (Ta^3)
Details
imaze-1.4-Makefile.diff.gz (imaze-1.4-Makefile.diff.gz,312 bytes, application/octet-stream)
2003-12-31 13:24 UTC, Octavio Ruiz (Ta^3)
Details
imaze-1.4-ipv6patch.diff.gz (do not work) (imaze-1.4-ipv6patch.diff.gz,10.17 KB, application/octet-stream)
2003-12-31 13:24 UTC, Octavio Ruiz (Ta^3)
Details
imaze-1.4.ebuild (imaze-1.4.ebuild,2.33 KB, text/plain)
2003-12-31 14:02 UTC, Octavio Ruiz (Ta^3)
Details
imaze-1.4.ebuild (imaze-1.4.ebuild,2.36 KB, text/plain)
2003-12-31 14:29 UTC, Octavio Ruiz (Ta^3)
Details
imaze-1.4.ebuild (imaze-1.4.ebuild,1.60 KB, text/plain)
2004-03-20 23:28 UTC, Octavio Ruiz (Ta^3)
Details

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Description Octavio Ruiz (Ta^3) 2003-12-31 13:04:47 UTC
iMaze is a multi-player network action game for TCP/IP with 3D graphics
under X11.

It can be compiled having support with Athena Widgets (Xaw3d), Motif (openmotif) or OpenWindows/Xview (x11-libs/xview)

Houston we have a problem, we do not have xview headers so i made a really
 nasty thing to fix it (make a tarball with the headers). The right solution:
 do a xview ebuild who provide headers, libs and bla, bla, bla.

There are a german patch to make ipv6 support possible but its broken, its not really necesary but well, with time I will investigate about it.
Comment 1 Octavio Ruiz (Ta^3) 2003-12-31 13:22:14 UTC
Created attachment 22926 [details]
imaze-1.4.ebuild

Although there are no XView Headers it can be compiled supporting XView.
(But in order to merge this ebuild to portage tree, first its needed to fix bug
#36911)
Comment 2 Octavio Ruiz (Ta^3) 2003-12-31 13:24:07 UTC
Created attachment 22929 [details]
imaze-1.4-Makefile.diff.gz

put this in your $FILESDIR

Maybe this patch can be supressed with a sed inside the ebuild.
Comment 3 Octavio Ruiz (Ta^3) 2003-12-31 13:24:59 UTC
Created attachment 22930 [details]
imaze-1.4-ipv6patch.diff.gz (do not work)
Comment 4 Octavio Ruiz (Ta^3) 2003-12-31 14:02:13 UTC
Created attachment 22934 [details]
imaze-1.4.ebuild

The imaze-1.4-Makefile.diff.gz patch is no longer needed. A sed regexp do the
simple work now.
Comment 5 Octavio Ruiz (Ta^3) 2003-12-31 14:29:16 UTC
Created attachment 22935 [details]
imaze-1.4.ebuild

Fixes, fixes, fixes.. let's play imaze.
Comment 6 Octavio Ruiz (Ta^3) 2004-03-20 22:49:53 UTC
Comment on attachment 22930 [details]
imaze-1.4-ipv6patch.diff.gz (do not work)

Its buggy there are no reason for putting it in the ebuild.
Comment 7 Octavio Ruiz (Ta^3) 2004-03-20 23:28:33 UTC
Created attachment 27725 [details]
imaze-1.4.ebuild

 * Removed buggy IPv6 support.
 * Removed OpenMotif support. (no games currently support motif).
 * Lot of fixes (Thanks to Mr_Bones_).
 * Ready (i hope/i think) to stick it into portage.
Comment 8 Mr. Bones. (RETIRED) gentoo-dev 2004-03-21 00:56:40 UTC
close enough. games-fps/imaze added to cvs.  Thanks for the ebuild and bug
report.

Octavio check the ebuild for some differences, but nothing major.