The 2.1.2 release that fixes some bugs of 2.1.1, increases game compatibility, launches a new PPU core.
FCEUX 2.1.2 03 November 2009 The 2.1.2 release that fixes some bugs of 2.1.1, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port. Common * New PPU is now functional! You can access it by changing the newPPU flag in the config file. Windows users can access it from Config > PPU > New PPU * Dragon Ball Z 3 now playable again * Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions * Mapper 253 mostly implemented * Mapper 43 fixed bug Lua * joypad.set() fixed. True,False, and Nil now work properly for all buttons. In addition there is a new "invert" option. * Lua5.1.dll no longer required to use lua. * fceu.unpause() * Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata() * emu. library, has all the same functions as fceu. library for better compatibility between lua emulators * Many additional function names to increase consistency with other lua emulators * Added movie.recording() and movie.playing() * Added memory.getregister() and memory.setregister() * Added gui.popup and input.popup * Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata() New Lua Scripts * A multi-track movie recording tools written by FatRatKnight. Allows input for different players to be recorded separately. * A rewinding tool written by Jonathan Blow
fceux-2.1.4 is already in portage.