Bioware has released 1.69 of Neverwinter Nights. The new version includes numerous fixes and enhancements including a number of exploits (which for security reasons they have not published. It is further required to be able to play on any 1.69 servers. Reproducible: Always
Created attachment 160303 [details] The 1.69 ebuild. I wrote this up last night and it works on both my and my friend's computer (both amd64s)
Sorry, I forgot to mention that Bioware currently does not have anyone to translate this patch, so only english is supported for this version right now. For that reason, I disabled (although didn't completely remove) all other languages)
Using that ebuild and one I wrote myself, nwn segfaults for me after I load a saved game or begin a new game. When I unmerge nwmovies the game works, so it seems that the version of nwmovies currently in portage is not compatible with 1.69. There are newer versions, but the way the ebuild works does not allow for a simple version bump until Denis or someone else hosts the new version.
I'm currently away from home so I can't work on this before 3 or 4 weeks. I'll take care of this when I get back home. Denis.
I have just committed the nwn-1.69 to the tree. Since it only supports english I have massively simplified the ebuild. The new nwmovies is coming right away. Thanks for reporting this. Denis.