pSX is an actively developed Playstation (1) emulator. This is the first version for linux. [binary only i think] It does not need any external plugins from other playstation emulators, afaik. Reproducible: Always
Trying with version 1.12... Unfortunately it's not opensource... and for get working on amd64 needs precompiled 32bit binary libgdkglext-x11-1.0.so.0 and libglade-2.0.so.0 These are the full dependencies... linux-gate.so.1 => (0xffffe000) libGL.so.1 => //usr/lib32/opengl/nvidia/lib/libGL.so.1 (0xf7f20000) libz.so.1 => /lib32/libz.so.1 (0xf7f0e000) libasound.so.2 => /usr/lib32/libasound.so.2 (0xf7e50000) libgtkglext-x11-1.0.so.0 => not found libgdkglext-x11-1.0.so.0 => not found libGLU.so.1 => /usr/lib32/libGLU.so.1 (0xf7dd4000) libXmu.so.6 => /usr/lib32/libXmu.so.6 (0xf7dbf000) libXt.so.6 => /usr/lib32/libXt.so.6 (0xf7d70000) libSM.so.6 => /usr/lib32/libSM.so.6 (0xf7d67000) libICE.so.6 => /usr/lib32/libICE.so.6 (0xf7d4f000) libpangox-1.0.so.0 => /usr/lib32/libpangox-1.0.so.0 (0xf7d44000) libgthread-2.0.so.0 => /usr/lib32/libgthread-2.0.so.0 (0xf7d40000) libglade-2.0.so.0 => not found libgtk-x11-2.0.so.0 => /usr/lib32/libgtk-x11-2.0.so.0 (0xf7a02000) libxml2.so.2 => /usr/lib32/libxml2.so.2 (0xf78e6000) libgdk-x11-2.0.so.0 => /usr/lib32/libgdk-x11-2.0.so.0 (0xf7865000) libatk-1.0.so.0 => /usr/lib32/libatk-1.0.so.0 (0xf784b000) libgdk_pixbuf-2.0.so.0 => /usr/lib32/libgdk_pixbuf-2.0.so.0 (0xf7835000) libpangocairo-1.0.so.0 => /usr/lib32/libpangocairo-1.0.so.0 (0xf782d000) libpango-1.0.so.0 => /usr/lib32/libpango-1.0.so.0 (0xf77f2000) libcairo.so.2 => /usr/lib32/libcairo.so.2 (0xf7795000) libgobject-2.0.so.0 => /usr/lib32/libgobject-2.0.so.0 (0xf775c000) libgmodule-2.0.so.0 => /usr/lib32/libgmodule-2.0.so.0 (0xf7759000) libdl.so.2 => /lib32/libdl.so.2 (0xf7755000) libglib-2.0.so.0 => /usr/lib32/libglib-2.0.so.0 (0xf76c3000) libstdc++.so.6 => /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.2/32/libstdc++.so.6 (0xf75e0000) libm.so.6 => /lib32/libm.so.6 (0xf75bb000) libgcc_s.so.1 => /lib32/libgcc_s.so.1 (0xf75b1000) libpthread.so.0 => /lib32/libpthread.so.0 (0xf759a000) libc.so.6 => /lib32/libc.so.6 (0xf7474000) libGLcore.so.1 => //usr/lib32/opengl/nvidia/lib/libGLcore.so.1 (0xf6adc000) libnvidia-tls.so.1 => //usr/lib32/opengl/nvidia/lib/libnvidia-tls.so.1 (0xf6ad9000) libXext.so.6 => /usr/lib32/libXext.so.6 (0xf6acb000) libX11.so.6 => /usr/lib32/libX11.so.6 (0xf69e0000) librt.so.1 => /lib32/librt.so.1 (0xf69d7000) libfreetype.so.6 => /usr/lib32/libfreetype.so.6 (0xf6971000) libfontconfig.so.1 => /usr/lib32/libfontconfig.so.1 (0xf6947000) libexpat.so.0 => /usr/lib32/libexpat.so.0 (0xf6928000) libXrender.so.1 => /usr/lib32/libXrender.so.1 (0xf6920000) libXinerama.so.1 => /usr/lib32/libXinerama.so.1 (0xf691d000) libXi.so.6 => /usr/lib32/libXi.so.6 (0xf6915000) libXrandr.so.2 => /usr/lib32/libXrandr.so.2 (0xf6910000) libXcursor.so.1 => /usr/lib32/libXcursor.so.1 (0xf6907000) libXfixes.so.3 => /usr/lib32/libXfixes.so.3 (0xf6902000) libpangoft2-1.0.so.0 => /usr/lib32/libpangoft2-1.0.so.0 (0xf68d7000) libpng12.so.0 => /usr/lib32/libpng12.so.0 (0xf68b4000) /lib/ld-linux.so.2 (0xf7fe3000) libXau.so.6 => /usr/lib32/libXau.so.6 (0xf68b0000) libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf68ab000) Providing these libraries makes me able to play without problem on my amd64
There is even a GTK front-end both 64 and 32 bits :) http://psx.beerlake.net/psxfrontendv111linx64.tar.gz http://psx.beerlake.net/psxfrontendv111linx86.tar.gz
1.13 is out. btw, this shoudl be games-emulation/pSX , not app-emulation/pSX . I might throw an ebuild together tonight if it's ridiculously easy. I'm not too familiar with source ebuilds.
*** This bug has been marked as a duplicate of bug 197490 ***