http://www.fteqw.com/ FTE also known as FTEQW, FTE QuakeWorld and Fore Thought Entertainment. FTE is a free set of projects developed under or using the resources of the informal group "ForeThought Entertainment" (FTE) that are available in binary and source code. The FTE client, supports Quake, NetQuake, QuakeWorld, Quake II, Quake III Arena, Hexen 2, Nexuiz and others. The FTE QuakeC Compiler does stuff... someone give me a description for this. :) The FTE Server supports NetQuake, QuakeWorld, Quake 2 & Quake 3: Arena Based apon the Quake & QuakeWorld source code, with source code extracts from other QuakeWorld clients such as ZQuake & FuhQuake. While also containing technology from both Quake II & Quake III Arena. Reproducible: Always Steps to Reproduce:
Created attachment 107345 [details] fteqw-9999.ebuild Subversion ebuild.
Works good on AMD64, thanks PaulBredbury!
Oh, and if the game crashes, it's probably because of the default memory limit which is at 16mb. You can launch the game via (Units are in mb) fteqw -mem 128 or more, even.. and it shouldn't crash!
Hmm.. I can't get realtime per-pixel lighting to work. It works fine in Darkplaces, which the rtlights are there FROM darkplaces. I followed http://fteqw.com/wiki/index.php/RealTimeLighting and got no real-time lighting.. Thanks
Ok, Well, this engine supports a lot of games. Hexen 2, Quake 1-3, and Nexuiz. I have only tried Quake 1, and now Quake 2. Quake 2 failed, though that's because Quake 2 was made without Quake C, unlike 1 and 3, so it needs the game files compiled already. And the code in FTE right now will only find gamei386.so.. (Maybe rename). I think Quake 3 would work easily. You can try it by something like.. fteqw -basedir /usr/share/games/quake3 -mem 64
Created attachment 146946 [details] fteqw-3343.ebuild Changed Pauls ebuild a bit to work with stable release.
Created attachment 919123 [details] [new ebuild][version bump] games-fps/fteqw using cmake and supporting ode
Created attachment 919124 [details, diff] [patch] files/fteqw-ode.patch to compile with ode
Created attachment 919198 [details] [new ebuild][version bump] games-fps/fteqw using cmake and supporting ode add URL for non-9999
Created attachment 919199 [details] [new ebuild][version bump] games-fps/fteqw using cmake and supporting ode update url
Depends on: https://bugs.gentoo.org/778539