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Bug 161488 - games-arcade/zelda2d-0.2.3.ebuild [new ebuild]
Summary: games-arcade/zelda2d-0.2.3.ebuild [new ebuild]
Status: CONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: All Linux
: High enhancement (vote)
Assignee: Default Assignee for New Packages
URL: http://zelda.netster.de/
Whiteboard:
Keywords: EBUILD
Depends on:
Blocks:
 
Reported: 2007-01-11 09:15 UTC by Wojciech Myrda
Modified: 2018-12-03 12:57 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
zelda2d-0.2.3.ebuild (zelda2d-0.2.3.ebuild,1.71 KB, text/plain)
2007-01-11 09:17 UTC, Wojciech Myrda
Details
zelda2d.desktop (zelda2d.desktop,214 bytes, text/plain)
2007-01-11 09:18 UTC, Wojciech Myrda
Details
zelda2d-editor.desktop (zelda2d-editor.desktop,228 bytes, text/plain)
2007-01-11 09:18 UTC, Wojciech Myrda
Details

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Description Wojciech Myrda 2007-01-11 09:15:44 UTC
A Zelda related Jump'n'Run Game in 2D

This is a Zelda related fangame. A classic Jump'n'Run style game featuring Link from Zelda collecting rubins and defending evil opponents. The game itself is a game-engine reading levels from XML-files. Its very easy to write own levels and to design objects in the game.
Comment 1 Wojciech Myrda 2007-01-11 09:17:21 UTC
Created attachment 106506 [details]
zelda2d-0.2.3.ebuild

I used games-engines/zelda2d, but games-arcade/zelda2d may be more appropriate.
Comment 2 Wojciech Myrda 2007-01-11 09:18:02 UTC
Created attachment 106508 [details]
zelda2d.desktop

.desktop file used in ebuild
Comment 3 Wojciech Myrda 2007-01-11 09:18:39 UTC
Created attachment 106510 [details]
zelda2d-editor.desktop

second .desktop file used in ebuild
Comment 4 Paul Bredbury 2007-01-11 10:44:29 UTC
There's no need for .desktop files - use make_desktop_entry