Gentoo Websites Logo
Go to: Gentoo Home Documentation Forums Lists Bugs Planet Store Wiki Get Gentoo!
Bug 134005 - Unreal Tournament Infiltration: Can't manually fetch file.
Summary: Unreal Tournament Infiltration: Can't manually fetch file.
Status: RESOLVED WONTFIX
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-05-22 00:42 UTC by Chris Mortimore
Modified: 2007-07-06 21:56 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
unreal-tournament-infiltration-290.ebuild (unreal-tournament-infiltration-290.ebuild-with-both,863 bytes, text/plain)
2006-05-22 16:29 UTC, Paul Bredbury
Details
Startup script (infiltration,2.37 KB, text/plain)
2006-05-23 02:32 UTC, Chris Mortimore
Details
A working .ini (Infiltration.ini,34.32 KB, text/plain)
2006-05-23 02:33 UTC, Chris Mortimore
Details
unreal-tournament-infiltration-290.ebuild (unreal-tournament-infiltration-290.ebuild,1.59 KB, text/plain)
2006-05-23 18:50 UTC, Paul Bredbury
Details
unreal-tournament-infiltration/unreal-tournament-infiltration-290.ebuild (unreal-tournament-infiltration-290.ebuild,2.15 KB, text/plain)
2007-05-18 10:29 UTC, Paul Bredbury
Details

Note You need to log in before you can comment on or make changes to this bug.
Description Chris Mortimore 2006-05-22 00:42:31 UTC
After unmasking unreal-tournament-infiltration-290, it gives me the "go download this file" message:
 * Please visit the following site and download infiltration290.tar.gz
 * http://files.worthplaying.com/files/modules.php?name=Downloads&d_op=viewdownload&cid=604
 * Then just place the file in /usr/portage/distfiles

So I put that URL into wget, and I get a 404 error.
Comment 1 Paul Bredbury 2006-05-22 02:05:22 UTC
It looks like the files to go for are INF29man_full.zip and TBT_DesertStorm.zip - these are available from:

ftp://www.xolon.de/games/unrealtournament/mods/infiltration/
ftp://www.northern-alliance.de/games/unrealtournament/mods/infiltration/

Info at http://mirror.infgermany.de/
Comment 2 Chris Mortimore 2006-05-22 05:34:16 UTC
I'll give these a go.  Perhaps the ebuild should get modified to reflect this?
Comment 3 Paul Bredbury 2006-05-22 16:29:25 UTC
Created attachment 87289 [details]
unreal-tournament-infiltration-290.ebuild

Here's the beginnings of a replacement ebuild, which adds the Infiltration "Desert Storm" map pack.

I can't test it properly because I don't currently have UT99 installed. It's missing a startup script, and maybe an ini file.
Comment 4 Chris Mortimore 2006-05-23 01:07:20 UTC
Cheers.  I'll test the ebuild and let you know how it goes.
Comment 5 Chris Mortimore 2006-05-23 02:32:14 UTC
Created attachment 87303 [details]
Startup script

This script will start up Infiltration
Comment 6 Chris Mortimore 2006-05-23 02:33:01 UTC
Created attachment 87304 [details]
A working .ini

This is a working Infiltration.ini file using SDL and OpenAL.
Comment 7 Chris Mortimore 2006-05-23 02:35:03 UTC
I made a startup script and a working Infiltration.ini

The script I copied from StrikeForce and modified it to work.  FindPath() didn't work, so I set UT_DATA_PATH at the top of the script.

The .ini I made by running infiltration and seeing what errors it threw up and fixed them.  Not the best way to do it.

The ebuild worked just great (for installing anyway).
Comment 8 Paul Bredbury 2006-05-23 18:50:27 UTC
Created attachment 87354 [details]
unreal-tournament-infiltration-290.ebuild

Here's a working ebuild. No files are required in $FILESDIR.

FindPath is fixed in bug #134156.
Comment 9 Paul Bredbury 2007-05-18 10:29:29 UTC
Created attachment 119583 [details]
unreal-tournament-infiltration/unreal-tournament-infiltration-290.ebuild

As it turns out, the official FTP site has all the files. Here's a working ebuild.
Comment 10 Mr. Bones. (RETIRED) gentoo-dev 2007-07-06 21:56:22 UTC
games-fps/unreal-tournament-infiltration removed from portage.

Games team doesn't want to support it and it would never leave p.mask anyhow because of the remote security holes (bug #44351)