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Bug 104055 (minesweeper3D) - games-puzzle/minesweeper3D: ebuild request
Summary: games-puzzle/minesweeper3D: ebuild request
Status: RESOLVED WONTFIX
Alias: minesweeper3D
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: x86 Linux
: High enhancement (vote)
Assignee: Gentoo Games
URL: http://www.xs4all.nl/~weegen/Mineswee...
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2005-08-28 11:42 UTC by Carlos Vendramini
Modified: 2012-02-16 05:45 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
minesweeper3d-20050828.ebuild (minesweeper3d-20050828.ebuild,1.01 KB, text/plain)
2005-08-31 15:54 UTC, tar
Details
minesweeper3d-20050828-fix-src-libs-gentoo.diff (minesweeper3d-20050828-fix-src-libs-gentoo.diff,723 bytes, patch)
2005-08-31 15:55 UTC, tar
Details | Diff

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Description Carlos Vendramini 2005-08-28 11:42:51 UTC
Minesweeper was ported to Linux platform (Windows is no longer a supported 
platform).

Changelog for the lastest version:

20050828
Substantial parts rewritten/reorganized.
Replaced Emmer based build infrastructure with SCons based solution.
Ported to Linux.
Dropped Windows support (for now).
Moved to gtkmm toolkit.
Highlighting has been added.
New versioning scheme. Some tools (notably RPM) got confused by the dashes in 
the ISO 6801 datestamp.
Settings can no longer be saved/loaded to/from files on request. Settings are 
remembered between runs.
Skin "management" has been removed.
Unopened fields are now always drawn as single-color solids. They can no longer 
be textured or be displayed as sprites.
The canvas background is now always drawn in a single color.
The remaining sprites (digits, mine graphic, explosion) are now loaded from 
sprites.svg and rendered internally. Texture size for these sprites is now a 
configurable parameter.
A 0-field is now always opened on startup (this used to be optional).
Grid lines are no longer supported.

Reproducible: Always
Steps to Reproduce:
1.
2.
3.
Comment 1 Carlos Vendramini 2005-08-28 11:44:50 UTC
Minesweeper 3D is a three-dimensional, free, open-source remake of the classic 
Minesweeper game, written for GNU/Linux.
Comment 2 tar 2005-08-31 15:52:22 UTC
Here is an ebuild for minesweeper-3d, and a patch to fix incorrect references
to dev-libs/boost libraries.

The home page for this game is http://www.xs4all.nl/~weegen/Minesweeper3D/

This package depends on several libraries; most of the library versions
the package requires are marked ~ARCH unstable.  I added to the end of
my /etc/portage/package.keywords:

# 20050828 Minesweeper3D http://www.xs4all.nl/~weegen/Minesweeper3D/
=games-puzzle/minesweeper3d-20050828                    ~x86
=dev-libs/boost-1.33.0                                  ~x86
=dev-cpp/gtkmm-2.6.3                                    ~x86
# Also had to add to package.unmask
=dev-cpp/gtkglextmm-1.1.0                               ~x86
=dev-cpp/libglademm-2.6.0                               ~x86
# The web page says scons-0.96.90 is required, but the latest
# stable version (0.96.1) appears to work just fine
#=dev-util/scons-0.96.90                                ~x86

This is my first real ebuild and feedback is appreciated.
Comment 3 tar 2005-08-31 15:54:40 UTC
Created attachment 67375 [details]
minesweeper3d-20050828.ebuild

Ebuild for minesweeper3D
Comment 4 tar 2005-08-31 15:55:42 UTC
Created attachment 67376 [details, diff]
minesweeper3d-20050828-fix-src-libs-gentoo.diff

Patch to fix bad library names
Comment 5 Mr. Bones. (RETIRED) gentoo-dev 2012-02-16 05:45:14 UTC
no release since 2005 so it doesn't seem like a portage candidate.