https://blogs.gentoo.org/ago/2020/07/04/gentoo-tinderbox/ Issue: dev-games/godot-3.5.3 problems with installed bash completions. Discovered on: amd64 (internal ref: gcc14_tinderbox) System: GCC-14-SYSTEM (https://wiki.gentoo.org/wiki/Project:Tinderbox/Common_Issues_Helper#GCC-14)
Created attachment 888601 [details] build.log.xz build log and emerge --info (compressed because it exceeds attachment limit, use 'xzless' to read it)
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=3900b54eb143ddb745570b10bd769b388721c797 commit 3900b54eb143ddb745570b10bd769b388721c797 Author: Ionen Wolkens <ionen@gentoo.org> AuthorDate: 2024-03-26 16:57:03 +0000 Commit: Ionen Wolkens <ionen@gentoo.org> CommitDate: 2024-03-26 17:16:59 +0000 dev-games/godot: fixup shell completion files Won't bother with godot*-runner. Skipping revbump given this is a long build and most users are likely not using shell commands and work through the GUI (which may explain why the only report for this being broken was automated). (missed QA myself given it only shows if bash-completion is installed) Closes: https://bugs.gentoo.org/927855 Signed-off-by: Ionen Wolkens <ionen@gentoo.org> dev-games/godot/godot-3.5.3.ebuild | 18 +++++++----------- dev-games/godot/godot-4.2.1.ebuild | 18 +++++++----------- 2 files changed, 14 insertions(+), 22 deletions(-)