line 142 eduke32-20230826.10364.ebuild reads: "TANDALONE=0" based on this section of Common.mak: # Feature toggles STANDALONE ?= 0 NETCODE ?= 1 STARTUP_WINDOW ?= 1 RETAIL_MENU ?= 0 POLYMER ?= 1 USE_OPENGL := 1 SDL_STATIC ?= 0 that line should likely be: "STANDALONE=0" Reproducible: Always Steps to Reproduce: N/A Actual Results: Package builds and appears to work. "0" already seams to be default. Expected Results: N/A
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=c31cd291b2dbb3ad5137cd9f4eba5812c84df977 commit c31cd291b2dbb3ad5137cd9f4eba5812c84df977 Author: Conrad Kostecki <conikost@gentoo.org> AuthorDate: 2023-09-17 21:02:16 +0000 Commit: Conrad Kostecki <conikost@gentoo.org> CommitDate: 2023-09-17 21:40:48 +0000 games-fps/eduke32: fix typo Closes: https://bugs.gentoo.org/914245 Signed-off-by: Conrad Kostecki <conikost@gentoo.org> games-fps/eduke32/eduke32-20230826.10364.ebuild | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)