GZDoom version 4.9.0 was released on November 5, 2022: https://github.com/ZDoom/gzdoom/releases/tag/g4.9.0
GZDoom version 4.10.0 was released on December 4, 2022: https://github.com/ZDoom/gzdoom/releases/tag/g4.10.0
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=5b68f6835d7b3e29b9037cd4bf631e2c13bbf1b4 commit 5b68f6835d7b3e29b9037cd4bf631e2c13bbf1b4 Author: William Breathitt Gray <william.gray@linaro.org> AuthorDate: 2022-12-02 16:43:19 +0000 Commit: James Le Cuirot <chewi@gentoo.org> CommitDate: 2022-12-08 21:59:08 +0000 games-fps/gzdoom: version bump to 4.10.0 The 'swr' USE flag is introduced to configure support for the software renderer. This is mainly to allow users to disable the software renderer for new games that have been designed for hardware rendering. Closes: https://bugs.gentoo.org/884037 Signed-off-by: William Breathitt Gray <william.gray@linaro.org> Closes: https://github.com/gentoo/gentoo/pull/28511 Signed-off-by: James Le Cuirot <chewi@gentoo.org> games-fps/gzdoom/Manifest | 1 + games-fps/gzdoom/gzdoom-4.10.0.ebuild | 89 +++++++++++++++++++++++++++++++++++ games-fps/gzdoom/metadata.xml | 1 + 3 files changed, 91 insertions(+)