please bump
Changelog Fixed pasted objects not getting selected if a tile layer was also copied Fixed possible crash when trying to determine whether OpenGL is used Fixed possible crash when using the Insert Tile tool Fixed possible crash in tile stamp preview AutoMapping: Fixed crash when an input layer does not exist (#3269) Scripting: Automatically add tilesets to the map where needed (#3268) snap: Updated from core18 to core20 (now uses Qt 5.12) AppImage: Updated to Sentry 0.4.15 https://www.mapeditor.org/2022/02/11/tiled-1-8-1-released.html
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=ee8e81d011f24101b00bfc14e76b824c3fab3372 commit ee8e81d011f24101b00bfc14e76b824c3fab3372 Author: Michael Palimaka <kensington@gentoo.org> AuthorDate: 2022-02-25 02:01:24 +0000 Commit: Michael Palimaka <kensington@gentoo.org> CommitDate: 2022-02-25 02:01:24 +0000 dev-games/tiled: version bump 1.8.2 Closes: https://bugs.gentoo.org/833289 Package-Manager: Portage-3.0.30, Repoman-3.0.3 Signed-off-by: Michael Palimaka <kensington@gentoo.org> dev-games/tiled/Manifest | 1 + dev-games/tiled/tiled-1.8.2.ebuild | 73 ++++++++++++++++++++++++++++++++++++++ 2 files changed, 74 insertions(+)