https://blogs.gentoo.org/ago/2020/07/04/gentoo-tinderbox/ Issue: dev-games/godot-3.3.2 fails to compile. Discovered on: amd64 (internal ref: guru_ci) NOTE: This machine uses GCC-11: https://gcc.gnu.org/gcc-11/porting_to.html
Created attachment 713958 [details] build.log.xz build log and emerge --info (compressed because it exceeds attachment limit, use 'xzless' to read it)
Possible context of error(s): /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/../../../../x86_64-pc-linux-gnu/bin/ld: cannot find -lembree3 collect2: error: ld returned 1 exit status
I can confirm that this fails to build... FWIW embree fails to build as well so currently there isn't a workaround. Maybe disable embree with a use flag?
Embree is only required thru the "raycast" USE. I can't access my PC right now but I will check what's going on in a few days.
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=f052cc776f97644ecd4cf94dbdfdad25e40762c0 commit f052cc776f97644ecd4cf94dbdfdad25e40762c0 Author: Ross Charles Campbell <rossbridger.cc@gmail.com> AuthorDate: 2021-06-07 13:39:56 +0000 Commit: Ross Charles Campbell <rossbridger.cc@gmail.com> CommitDate: 2021-06-07 13:40:30 +0000 dev-games/godot: depend on media-libs/embree unconditionally This follows the logic in godot's build system. Closes: https://bugs.gentoo.org/794556 Package-Manager: Portage-3.0.19, Repoman-3.0.3 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com> dev-games/godot/{godot-3.3.2.ebuild => godot-3.3.2-r1.ebuild} | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)