Please remove the dependency of nvidia from quake3 or change it to something else. ATI users do not need nvidia and vice versa. Reproducible: Always Steps to Reproduce: 1. 2. 3.
Care to be a bit more specific? Which architecture are you talking about? If you mean the emul-linux-x86-nvidia for amd64, then that won't be changed until there is a proper emulation libraries for ATI.
Okay, I use amd64. Thanks.
Since this bug is now a dependency of bug #78655, feel free to REOPEN it once that bug is resolved and we will change quake3 (among others).
*** Bug 78913 has been marked as a duplicate of this bug. ***
Not sure how I missed this searching, but ati-drivers can now run quake3 properly, the ati-drivers contain the 32-bit libs, so there is no need to require any silly emul-drivers-ati or whatever. (I don't like manually editing the quake3 ebuild every time I sync, btw) However, to get quake3 to load the 32-bit fglrx_dri lib, you have add export LIBGL_DRIVERS_PATH=/emul/linux/x86/usr/lib/modules/dri to the launcher in /usr/games/bin. Then it works like a charm.
Actually, I am thinking of removing the amd64 KEYWORD instead, since the package is now broken on amd64 without manual intervention. The amd64 team has done a good job of totally screwing up every 32-bit binary game and I'm not going to waste my time fixing them. Also, don't edit the ebuild. Copy it to your overlay and edit it there... then you only have to edit once.