This is an auto-filed bug because games-util/loki_patch calls ar directly. The issue was originally discovered on amd64, but it may be reproducible on other arches as well. If you think that a different summary clarifies the issue better, feel free to change it. Attached build log and emerge --info. NOTE: If you think it doesn't make sense fix these type of issues, I'd like to point out that won't be possible use a different AR implementation (like llvm-ar) by setting the AR variable. So this issue has been reproduced by setting the AR variable to x86_64-pc-linux-gnu-ar and by removing the /usr/bin/ar binary.
Created attachment 641072 [details] build.log build log and emerge --info
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=ccbb0f907ba692f0b3806b5f8ab372ecbdac896b commit ccbb0f907ba692f0b3806b5f8ab372ecbdac896b Author: David Seifert <soap@gentoo.org> AuthorDate: 2020-06-21 19:59:13 +0000 Commit: David Seifert <soap@gentoo.org> CommitDate: 2020-06-21 19:59:13 +0000 games-util/loki_patch: [QA] Use AM_PROG_AR Closes: https://bugs.gentoo.org/724698 Package-Manager: Portage-2.3.101, Repoman-2.3.22 Signed-off-by: David Seifert <soap@gentoo.org> .../files/loki_patch-20091105-build.patch | 23 ++++++------ .../files/loki_patch-20091105-patchdata.patch | 4 +-- games-util/loki_patch/loki_patch-20091105.ebuild | 42 +++++++++++++--------- 3 files changed, 39 insertions(+), 30 deletions(-)