This is an auto-filled bug because dev-games/hawknl calls ar directly. The issue was originally discovered on amd64, but it may be reproducible on other arches as well. If you think that a different summary clarifies the issue better, feel free to change it. Attached build log and emerge --info. NOTE: If you think it doesn't make sense fix these type of issues, I'd like to point out that won't be possible use a different AR implementation (like llvm-ar) by setting the AR variable. So this issue has been reproduced by setting the AR variable to x86_64-pc-linux-gnu-ar and by removing the /usr/bin/ar binary.
Created attachment 638432 [details] build.log build log and emerge --info
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=762a2940cdf51086e9df06e39c85a40386391121 commit 762a2940cdf51086e9df06e39c85a40386391121 Author: David Seifert <soap@gentoo.org> AuthorDate: 2020-07-05 20:49:46 +0000 Commit: David Seifert <soap@gentoo.org> CommitDate: 2020-07-05 20:49:46 +0000 dev-games/hawknl: Fix build system Closes: https://bugs.gentoo.org/722686 Closes: https://bugs.gentoo.org/726872 Package-Manager: Portage-2.3.103, Repoman-2.3.23 Signed-off-by: David Seifert <soap@gentoo.org> dev-games/hawknl/files/hawknl-1.68-build.patch | 59 ++++++++++++++++++-------- dev-games/hawknl/hawknl-1.68-r2.ebuild | 39 ----------------- dev-games/hawknl/hawknl-1.68-r3.ebuild | 40 +++++++++++++++++ 3 files changed, 82 insertions(+), 56 deletions(-)