Currently this ebuild is broken when built without SDL, because the Qt frontend also depends on it. This has been reported upstream: https://github.com/mgba-emu/mgba/issues/1656
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=8136abfbeda3d5b792d2b8a388c466a1da4f7ad0 commit 8136abfbeda3d5b792d2b8a388c466a1da4f7ad0 Author: Lars Wendler <polynomial-c@gentoo.org> AuthorDate: 2020-02-01 03:03:56 +0000 Commit: Lars Wendler <polynomial-c@gentoo.org> CommitDate: 2020-02-01 03:11:01 +0000 games-emulation/mgba: Fixed build with USE="qt -sdl" Thanks-to: Esteve Varela Colominas <esteve.varela@gmail.com> Closes: https://bugs.gentoo.org/707578 Package-Manager: Portage-2.3.86, Repoman-2.3.20 Signed-off-by: Lars Wendler <polynomial-c@gentoo.org> games-emulation/mgba/files/mgba-0.8.0-no_sdl.patch | 50 ++++++++++++++++++++++ games-emulation/mgba/mgba-0.8.0.ebuild | 4 ++ 2 files changed, 54 insertions(+)