Version bump request to 2.4.2 for both games-strategy/wargus and games-engines/stratagus . Attached ebuilds & patch works for me. Ebuild for games-strategy/wargus is a copy from version 2.4.1. Patch for games-engines/stratagus solves the compile error caused by SDL's SDL_opengl.h redefining GL_GLEXT_VERSION. The patch forces SDL to use the system's GL/glext.h . Ebuild for games-engines/stratagus is a copy from version 2.4.1 with added patch. Note that this bump will also solve bug #688230 .
Created attachment 588686 [details] wargus-2.4.2 ebuild
Created attachment 588688 [details, diff] patch to force SDL to use system's glext.h
Created attachment 588690 [details] stratagus-2.4.2 ebuild
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=cd504fd515bf44c61e4138f71cb8a3c0c4a50dcf commit cd504fd515bf44c61e4138f71cb8a3c0c4a50dcf Author: Michał Górny <mgorny@gentoo.org> AuthorDate: 2020-11-22 21:11:17 +0000 Commit: Michał Górny <mgorny@gentoo.org> CommitDate: 2020-11-22 22:33:30 +0000 games-strategy/wargus: Bump to 2.4.3 Closes: https://bugs.gentoo.org/693314 Signed-off-by: Michał Górny <mgorny@gentoo.org> games-strategy/wargus/Manifest | 1 + games-strategy/wargus/metadata.xml | 3 +- games-strategy/wargus/wargus-2.4.3.ebuild | 60 +++++++++++++++++++++++++++++++ 3 files changed, 62 insertions(+), 2 deletions(-)