I made an ebuild for machinations. Currently it fails since there are some bugs in the code. Maybe someone will take a look at it since the game looks really nice. Reproducible: Always Steps to Reproduce:
Created attachment 41306 [details] games-strategy/machinations-0.35.ebuild the ebuild
Created attachment 41307 [details, diff] machinations-0.35.patch the patch to get it compile a bit further
Some information on why it fails: terrain2.cpp texture.cpp: does not find one DevIL function (ilutGL...) in terrain2.cpp is fails because of some file reading function :/ both issues are unable to be fixed by me (I tried everything that I could think of)
Created attachment 41393 [details] games-strategy/machinations-0.35.ebuild just realized that I forgot the most important dependecy :D
Created attachment 61829 [details] machinations-0.35.ebuild Here's the ebuild I tried and it totally failed to compile. I probably messed something up.
There are problems compiling this program. Upstream had no activity since 2 years. Maybe opening again when a new version is out ?