Not sure how this got stabilised when it can't even build. Upstream bug appears to be long-fixed two years ago: https://sourceforge.net/p/quake/bugs/288/ Apparently there are other serious regressions in 0.7.2 as well, and upstream recommends running from git. Can we get 0.5.5-r2 back in the meantime? :/
same at a tinderbox image
Created attachment 463108 [details] emerge-info.txt
Created attachment 463110 [details] aclocal.out
Created attachment 463112 [details] emerge-history.txt
Created attachment 463114 [details] environment
Created attachment 463116 [details] etc.portage.tbz2
Created attachment 463118 [details] games-fps:quakeforge-0.7.2-r1:20170210-082909.log
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=143bb008da03175efdefb08a1fe6c62377c4865e commit 143bb008da03175efdefb08a1fe6c62377c4865e Author: Ionen Wolkens <ionen@gentoo.org> AuthorDate: 2021-06-07 07:02:08 +0000 Commit: Ionen Wolkens <ionen@gentoo.org> CommitDate: 2021-06-07 08:17:40 +0000 games-fps/quakeforge: add 0.7.2_p20210601 snapshot Previous version (from 2013) didn't build for a long time and, even if get it to build, is prone to segfaults. New snapshot improves several aspects but still rather fragile. ebuild is not based on the old one and focuses on what still works while providing a wall-of-text so it's at least remotely usable for a first time user without their ready made Quake folder. Should fix all old bugs. Closes: https://bugs.gentoo.org/438826 Closes: https://bugs.gentoo.org/577112 Closes: https://bugs.gentoo.org/629600 Closes: https://bugs.gentoo.org/637408 Closes: https://bugs.gentoo.org/649088 Signed-off-by: Ionen Wolkens <ionen@gentoo.org> games-fps/quakeforge/Manifest | 1 + .../quakeforge-0.7.2_p20210601-png-stub.patch | 9 ++ .../quakeforge-0.7.2_p20210601-skipped-tests.patch | 15 ++ games-fps/quakeforge/metadata.xml | 3 +- .../quakeforge/quakeforge-0.7.2_p20210601.ebuild | 173 +++++++++++++++++++++ 5 files changed, 200 insertions(+), 1 deletion(-)