I just installed a fresh copy of savage-bin and was greeted with a segfault every time I tried to run the game. After some troubleshooting, I discovered that it was yet-another occurrence of the GL_EXTENSIONS problem described in bug 326837 and and bug 367841. As before, I've attached a small patch to update the wrapper script with the necessary variable to run the game with current nvidia drivers. This updates both the savage and savage-graveyard wrappers. Reproducible: Always
Created attachment 274987 [details, diff] savage-bin-2.00e.diff
ok, I applied the patch. Thanks for the bug report and patch.