Rather than having an ebuild for a patchset, it would be nice if I could define a Source Tree Home (or something similar) and emerge, for example, sys-kernel/win4lin-patch, and it would patch my kernel with it that way I could, for example, run XFS on the CK kernel or run win4lin on the gaming kernel or some such without the hassle of patching it my self Reproducible: Always Steps to Reproduce: 1. 2. 3.
I would agree that this is an awesome idea and would be very cool, however one might run into trouble with conflicting patches. Just my 2 cents.
um ... yeah but portage handles conflicts very well :-) try building gaim-cvs on top of gaim, for example
AFAIK there are patches that don't work well together, but what about using USE-flags for telling what you need in your kernel? Of course it would be hard to maintain ^_^;;
*** Bug 37718 has been marked as a duplicate of this bug. ***
my opinon on this is that it would be unfeasible to attempt to do this. the patches very rarely apply cleanly between kernel sources, and even less frequently against pre-patched sources. there is currently a lot of work going on in tidying up the tree, so hopefully we can come to some sort of compromise here. for now though i will close and revisit.
Consider this closed as CANTFIX