Rather than having an ebuild for a patchset, it would be nice if I could define
a Source Tree Home (or something similar) and emerge, for example,
sys-kernel/win4lin-patch, and it would patch my kernel with it
that way I could, for example, run XFS on the CK kernel
or run win4lin on the gaming kernel
or some such
without the hassle of patching it my self
Steps to Reproduce:
I would agree that this is an awesome idea and would be very cool, however one
might run into trouble with conflicting patches. Just my 2 cents.
um ... yeah
but portage handles conflicts very well
try building gaim-cvs on top of gaim, for example
AFAIK there are patches that don't work well together, but what about using USE-flags for telling what you need in your kernel? Of course it would be hard to maintain ^_^;;
*** Bug 37718 has been marked as a duplicate of this bug. ***
my opinon on this is that it would be unfeasible to attempt to do this.
the patches very rarely apply cleanly between kernel sources, and even less frequently against pre-patched sources.
there is currently a lot of work going on in tidying up the tree, so hopefully we can come to some sort of compromise here.
for now though i will close and revisit.
Consider this closed as CANTFIX