Summary: | games-puzzle/tetrinet-0.11 - No client connection works. | ||
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Product: | Gentoo Linux | Reporter: | Christian Fladung <cf> |
Component: | Current packages | Assignee: | Gentoo Games <games> |
Status: | UNCONFIRMED --- | ||
Severity: | normal | ||
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Christian Fladung
2016-07-17 19:23:19 UTC
Now i get this with the console client when i write: /start and /end. *** The Game Has Started *** The Game Has Ended *** The Game Has Started I don't have the right console support. But the bug report here stays. Because of gtetrinet doesn't connect. It is *NOT* showing these partyline messages for the started game... I can login on localhost via console client. But from VPN it is not working! This is via VPN client station: ./tetrinet -fancy -log tetrinet1.log flash 10.9.8.1:31457 Couldn't connect to server 10.9.8.1:31457: Success ./tetrinet -fancy -log tetrinet1.log flash 10.9.8.1 Server 10.9.8.1 closed connection I've tested it on another server with direct Internet Connection. Without the traversal through the VPN... That is working in gtetrinet! But via openvpn i can't connect to 10.9.8.1! On debian: apt-get install tetrinet-server and starting the server via: tetrinet-server & does work! On Gentoo, the tetrinet-server, ... I have made the INPUT policy for iptables = ACCEPT .. the port is open, tcp... also i opened SYN.. and then, udp, too.. When i start gtetrinet in the console it says on connect: ** (gtetrinet:22056): WARNING **: End of file (server closed connection). ** (gtetrinet:22056): WARNING **: client_readmsg failed, aborting connection ** (gtetrinet:22056): WARNING **: End of file (server closed connection). ** (gtetrinet:22056): WARNING **: client_readmsg failed, aborting connection On the debian server i can play... |