Summary: | quake2-textures-1.ebuild (New Package) | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Paul Bredbury <brebs> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | enhancement | Keywords: | EBUILD |
Priority: | High | ||
Version: | 2005.1 | ||
Hardware: | All | ||
OS: | Linux | ||
URL: | http://tremor.quakedev.com/files.html | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 137520 | ||
Attachments: |
quake2-textures-1.ebuild
quake2-textures-0_beta8.ebuild |
Description
Paul Bredbury
2006-06-21 17:33:14 UTC
Created attachment 89767 [details]
quake2-textures-1.ebuild
Created attachment 90062 [details]
quake2-textures-0_beta8.ebuild
The textures in that first ebuild were for Quake 1 - oops. These textures work with qudos *and* quake2-icculus. But, I'm hoping for a better collection to become available.
Added to CVS... We really need to get this tested before we can have quake2-icculus depend on it. Either that, or I have to use.mask the textures USE flag on every architecture until it goes stable, which isn't very optimal, either. Please look at these textures http://www-personal.umich.edu/~jimw/q2/. Maybe we can merge these two sets together? |