Summary: | smac-6.0a dies while (or after?) patching | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Niels <nkalle> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | VERIFIED INVALID | ||
Severity: | normal | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Niels
2005-11-12 17:39:47 UTC
*** Bug 112384 has been marked as a duplicate of this bug. *** What gave you the idea that it *would* work? It's a Patch isn't it? However, it works with the Patch commented out in the ebuild. OK. The game does not have KEYWORDS for amd64 because it DOES NOT WORK on amd64! This is a simple concept. You cannot expect us to support a BINARY game from a company that no longer exists on a platform it DOESN'T WORK ON and we KNOW IT. The only "bug" here is that you tried to bypass our KEYWORDS and failed. Um... well sorry. You meant my architecture, I didn't want to annoy you. But as you can see I emerged it with ACCEPT_KEYWORDS="~x86" emerge smac-6.0a... However, it works and all is well. Ehh... you do know that ACCEPT_KEYWORDS="~x86" doesn't make it think it is an x86 or anything? It just makes portage allow installation with those KEYWORDS. Anyway, the package does not patch properly on amd64, which is why it does not have amd64 KEYWORDS. As stated in the FAQ, we don't want bugs on stuff that doesn't have the proper KEYWORDS. Also, you should be using /etc/portage/package.keywords rather than ACCEPT_KEYWORDS on the command line. |