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Gentoo's Bugzilla – Attachment 247683 Details for
Bug 337745
games-action/barrage _FORTIFY_SOURCE indicates presence of overflow
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Build log
barrage-1.0.2-r1:20100917-015412.log (text/plain), 12.24 KB, created by
Diego Elio Pettenò (RETIRED)
on 2010-09-17 02:44:03 UTC
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Description:
Build log
Filename:
MIME Type:
Creator:
Diego Elio Pettenò (RETIRED)
Created:
2010-09-17 02:44:03 UTC
Size:
12.24 KB
patch
obsolete
> * CPV: games-action/barrage-1.0.2-r1 > * REPO: gentoo > * Maintainer: games@gentoo.org > * USE: elibc_glibc kernel_linux test userland_GNU x86 >>>> Unpacking source... >>>> Unpacking barrage-1.0.2.tar.gz to /var/tmp/portage/games-action/barrage-1.0.2-r1/work >>>> Source unpacked in /var/tmp/portage/games-action/barrage-1.0.2-r1/work >>>> Compiling source in /var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2 ... >./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --datadir=/usr/share >creating cache ./config.cache >checking for a BSD compatible install... /usr/bin/install -c >checking whether build environment is sane... yes >checking whether make sets ${MAKE}... yes >checking for working aclocal... found >checking for working autoconf... found >checking for working automake... found >checking for working autoheader... found >checking for working makeinfo... found >checking for gcc... i686-pc-linux-gnu-gcc >checking whether the C compiler (i686-pc-linux-gnu-gcc -O2 -pipe -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu) works... yes >checking whether the C compiler (i686-pc-linux-gnu-gcc -O2 -pipe -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu) is a cross-compiler... no >checking whether we are using GNU C... yes >checking whether i686-pc-linux-gnu-gcc accepts -g... yes >checking for ranlib... ranlib >checking for Cygwin environment... no >checking for mingw32 environment... no >checking for executable suffix... no >checking for sdl-config... /usr/bin/sdl-config >checking for SDL - version >= 1.2.0... yes >checking for main in -lSDL_mixer... yes >SDL_Mixer found >updating cache ./config.cache >creating ./config.status >creating Makefile >creating src/Makefile >creating src/gfx/Makefile >creating src/sounds/Makefile >creating barrage.spec >creating config.h >make -j14 >make all-recursive >make[1]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >Making all in src >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >Making all in gfx >make[3]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >make[3]: Nothing to be done for `all'. >make[3]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >Making all in sounds >make[3]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[3]: Nothing to be done for `all'. >make[3]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[3]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c main.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c particle.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c shots.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c units.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c data.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c chart.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c bfield.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c menu.c >i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/usr/share/games/barrage\" -DAUDIO_ENABLED -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c SFont.c >data.c: In function âdata_create_cursorâ: >data.c:100:2: warning: pointer targets in passing argument 1 of âSDL_CreateCursorâ differ in signedness >/usr/include/SDL/SDL_mouse.h:85:38: note: expected âUint8 *â but argument is of type âchar *â >data.c:100:2: warning: pointer targets in passing argument 2 of âSDL_CreateCursorâ differ in signedness >/usr/include/SDL/SDL_mouse.h:85:38: note: expected âUint8 *â but argument is of type âchar *â >chart.c: In function âchart_loadâ: >chart.c:51:8: warning: ignoring return value of âfgetsâ, declared with attribute warn_unused_result >chart.c:54:8: warning: ignoring return value of âfgetsâ, declared with attribute warn_unused_result >menu.c: In function âmenu_add_entryâ: >menu.c:38:54: warning: array subscript is above array bounds >In file included from /usr/include/stdio.h:930:0, > from /usr/include/SDL/SDL_stdinc.h:37, > from /usr/include/SDL/SDL_main.h:26, > from /usr/include/SDL/SDL.h:30, > from defs.h:18, > from menu.c:15: >In function âsnprintfâ, > inlined from âmenu_add_entryâ at menu.c:38:10: >/usr/include/bits/stdio2.h:65:3: warning: call to __builtin___snprintf_chk will always overflow destination buffer >i686-pc-linux-gnu-gcc -O2 -pipe -Wall -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -o barrage main.o particle.o shots.o units.o data.o chart.o bfield.o menu.o SFont.o -lSDL_mixer -lSDL -lpthread >make[3]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >make[1]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >>>> Source compiled. >>>> Test phase [check]: games-action/barrage-1.0.2-r1 >make -j14 -j1 check >Making check in src >make[1]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >Making check in gfx >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >make[2]: Nothing to be done for `check'. >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >Making check in sounds >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[2]: Nothing to be done for `check'. >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[2]: Nothing to be done for `check-am'. >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[1]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[1]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >make[1]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' > >>>> Install barrage-1.0.2-r1 into /var/tmp/portage/games-action/barrage-1.0.2-r1/image/ category games-action > * Tinderbox QA Notice: 'make' called by src_install >make -j14 DESTDIR=/var/tmp/portage/games-action/barrage-1.0.2-r1/image/ install >Making install in src >make[1]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >Making install in gfx >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >make[3]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >make[3]: Nothing to be done for `install-exec-am'. >/bin/sh ../../mkinstalldirs /var/tmp/portage/games-action/barrage-1.0.2-r1/image//usr/share/games/barrage/gfx >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/share >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/share/games >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/share/games/barrage >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/share/games/barrage/gfx >make[3]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/gfx' >Making install in sounds >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[3]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[3]: Nothing to be done for `install-exec-am'. >/bin/sh ../../mkinstalldirs /var/tmp/portage/games-action/barrage-1.0.2-r1/image//usr/share/games/barrage/sounds >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/share/games/barrage/sounds >make[3]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src/sounds' >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[3]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >/bin/sh ../mkinstalldirs /var/tmp/portage/games-action/barrage-1.0.2-r1/image//usr/games/bin >make[3]: Nothing to be done for `install-data-am'. >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/games >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/games/bin > /usr/bin/install -c barrage /var/tmp/portage/games-action/barrage-1.0.2-r1/image//usr/games/bin/barrage >make[3]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[1]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2/src' >make[1]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >make[2]: Entering directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >make[2]: Nothing to be done for `install-exec-am'. >/bin/sh ./mkinstalldirs /var/tmp/portage/games-action/barrage-1.0.2-r1/image//usr/share/applications >mkdir /var/tmp/portage/games-action/barrage-1.0.2-r1/image/usr/share/applications > /usr/bin/install -c -m 644 ./barrage.desktop /var/tmp/portage/games-action/barrage-1.0.2-r1/image//usr/share/applications/barrage.desktop >make[2]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >make[1]: Leaving directory `/var/tmp/portage/games-action/barrage-1.0.2-r1/work/barrage-1.0.2' >>>> Completed installing barrage-1.0.2-r1 into /var/tmp/portage/games-action/barrage-1.0.2-r1/image/ > >strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment > usr/games/bin/barrage > > * QA Notice: Package has poor programming practices which may compile > * fine but exhibit random runtime failures. > * menu.c:38:54: warning: array subscript is above array bounds > > > * QA Notice: Package has poor programming practices which may compile > * fine but exhibit random runtime failures. > * /usr/include/bits/stdio2.h:65:3: warning: call to __builtin___snprintf_chk will always overflow destination buffer > > * Please do not file a Gentoo bug and instead report the above QA > * issues directly to the upstream developers of this software. > * Homepage: http://lgames.sourceforge.net > * Remember, in order to play games, you have to > * be in the 'games' group. > > * Just run 'gpasswd -a <USER> games', then have <USER> re-login. > > * For more info about Gentoo gaming in general, see our website: > * http://games.gentoo.org/ >
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bug 337745
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247745