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Gentoo's Bugzilla – Attachment 230265 Details for
Bug 318411
games-arcade/njam fails to build with gcc-4.5
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Build log
njam-1.25:20100503-002810.log (text/plain), 8.90 KB, created by
Diego Elio Pettenò (RETIRED)
on 2010-05-04 12:13:17 UTC
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Description:
Build log
Filename:
MIME Type:
Creator:
Diego Elio Pettenò (RETIRED)
Created:
2010-05-04 12:13:17 UTC
Size:
8.90 KB
patch
obsolete
> * CPV: games-arcade/njam-1.25 > * REPO: gentoo > * USE: elibc_glibc kernel_linux test userland_GNU x86 >>>> Unpacking source... >>>> Unpacking njam-1.25-src.tar.gz to /var/tmp/portage/games-arcade/njam-1.25/work >>>> Source unpacked in /var/tmp/portage/games-arcade/njam-1.25/work >>>> Compiling source in /var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src ... > * econf: updating njam-1.25-src/config.sub with /usr/share/gnuconfig/config.sub > * econf: updating njam-1.25-src/config.guess with /usr/share/gnuconfig/config.guess >./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games >checking for a BSD-compatible install... /usr/bin/install -c >checking whether build environment is sane... yes >checking whether make sets $(MAKE)... yes >checking for working aclocal-1.4... found >checking for working autoconf... found >checking for working automake-1.4... found >checking for working autoheader... found >checking for working makeinfo... found >checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether i686-pc-linux-gnu-gcc accepts -g... yes >checking for i686-pc-linux-gnu-gcc option to accept ANSI C... none needed >checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E >checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ >checking whether we are using the GNU C++ compiler... yes >checking whether i686-pc-linux-gnu-g++ accepts -g... yes >checking for a BSD-compatible install... /usr/bin/install -c >checking whether make sets $(MAKE)... (cached) yes >checking for dirent.h that defines DIR... yes >checking for library containing opendir... none required >checking for egrep... grep -E >checking for ANSI C header files... yes >checking for sys/wait.h that is POSIX.1 compatible... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking fcntl.h usability... yes >checking fcntl.h presence... yes >checking for fcntl.h... yes >checking limits.h usability... yes >checking limits.h presence... yes >checking for limits.h... yes >checking malloc.h usability... yes >checking malloc.h presence... yes >checking for malloc.h... yes >checking for strings.h... (cached) yes >checking sys/ioctl.h usability... yes >checking sys/ioctl.h presence... yes >checking for sys/ioctl.h... yes >checking sys/time.h usability... yes >checking sys/time.h presence... yes >checking for sys/time.h... yes >checking for unistd.h... (cached) yes >checking for sdl-config... yes >checking for SDL_Init in -lSDL... yes >checking SDL/SDL.h usability... yes >checking SDL/SDL.h presence... yes >checking for SDL/SDL.h... yes >checking for IMG_Load in -lSDL_image... yes >checking for Mix_OpenAudio in -lSDL_mixer... yes >checking for SDLNet_TCP_Open in -lSDL_net... yes > > njam version 0.1.25 configured successfully. > >Using '/usr/games' for installation. >Using '/usr/share/games' for installation libraries. >Using 'i686-pc-linux-gnu-g++' for C++ compiler. >Building with '-I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT' for C++ compiler flags. >Building with '-lSDL -lpthread -lSDL_image -lSDL_mixer -lSDL_net' for linker flags. > >configure: creating ./config.status >config.status: creating Makefile >config.status: creating src/Makefile >config.status: creating config.h >config.status: executing default-1 commands >make -j14 >make: Circular aclocal.m4 <- aclocal.m4 dependency dropped. >make all-recursive >make[1]: Entering directory `/var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src' >make[1]: Circular aclocal.m4 <- aclocal.m4 dependency dropped. >Making all in src >make[2]: Entering directory `/var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src/src' >make[2]: Circular defaults.h <- Makefile dependency dropped. >echo '// This file is generated from makefile. Do not edit!' > defaults.h >echo '#define DEFAULT_PREFIX "/usr/games"' >> defaults.h >echo '#define DEFAULT_LIBDIR "/usr/share/games"' >> defaults.h >echo '#define PACKAGE "njam"' >> defaults.h >cd .. \ > && CONFIG_FILES=src/Makefile CONFIG_HEADERS= /bin/sh ./config.status >config.status: creating src/Makefile >config.status: executing default-1 commands >make[2]: Leaving directory `/var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src/src' >make[2]: Entering directory `/var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src/src' >make[2]: Circular defaults.h <- Makefile dependency dropped. >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c njam.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c njamgame.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c njamfont.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c njamedit.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c njammap.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c njamnet.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c njamutils.cpp >njamgame.cpp: In member function âvoid NjamEngine::StartGame(GameType)â: >njamgame.cpp:231:25: warning: format not a string literal and no format arguments >njamedit.cpp: In member function âvoid NjamEngine::LevelEditor()â: >njamedit.cpp:67:86: warning: deprecated conversion from string constant to âchar*â >njamedit.cpp:117:35: error: cannot call constructor âLogFile::LogFileâ directly >njamedit.cpp:117:35: error: for a function-style cast, remove the redundant â::LogFileâ >njamedit.cpp:134:36: error: cannot call constructor âLogFile::LogFileâ directly >njamedit.cpp:134:36: error: for a function-style cast, remove the redundant â::LogFileâ >njamedit.cpp:145:66: warning: deprecated conversion from string constant to âchar*â >njamedit.cpp:147:55: warning: deprecated conversion from string constant to âchar*â >njamedit.cpp:149:60: warning: deprecated conversion from string constant to âchar*â >njamedit.cpp:190:29: warning: deprecated conversion from string constant to âchar*â >njamedit.cpp: In member function âbool NjamEngine::CheckForSave()â: >njamedit.cpp:394:37: warning: deprecated conversion from string constant to âchar*â >make[2]: *** [njamedit.o] Error 1 >make[2]: *** Waiting for unfinished jobs.... >njam.cpp: In member function âbool NjamEngine::Init(bool, bool, bool)â: >njam.cpp:347:31: warning: deprecated conversion from string constant to âchar*â >njam.cpp:624:23: warning: ignoring return value of âchar* fgets(char*, int, FILE*)â, declared with attribute warn_unused_result >njam.cpp:676:23: warning: ignoring return value of âchar* fgets(char*, int, FILE*)â, declared with attribute warn_unused_result >njam.cpp: In member function âvoid NjamEngine::DoScript()â: >njam.cpp:284:39: warning: ignoring return value of âchar* fgets(char*, int, FILE*)â, declared with attribute warn_unused_result >njam.cpp: In function âint main(int, char**)â: >njam.cpp:105:13: warning: ignoring return value of âint chdir(const char*)â, declared with attribute warn_unused_result >make[2]: Leaving directory `/var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src/src' >make[1]: *** [all-recursive] Error 1 >make[1]: Leaving directory `/var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src' >make: *** [all-recursive-am] Error 2 > * ERROR: games-arcade/njam-1.25 failed: > * died running emake, base_src_make:make > * > * Call stack: > * ebuild.sh, line 54: Called src_compile > * environment, line 2967: Called games_src_compile > * environment, line 1618: Called base_src_make > * environment, line 398: Called die > * The specific snippet of code: > * emake $@ || die "died running emake, $FUNCNAME:make"; > * > * If you need support, post the output of 'emerge --info =games-arcade/njam-1.25', > * the complete build log and the output of 'emerge -pqv =games-arcade/njam-1.25'. > * The complete build log is located at '/var/log/portage/build/games-arcade/njam-1.25:20100503-002810.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-arcade/njam-1.25/temp/environment'. > * S: '/var/tmp/portage/games-arcade/njam-1.25/work/njam-1.25-src'
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bug 318411
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230395
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230397