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Gentoo's Bugzilla – Attachment 337222 Details for
Bug 454520
games-fps/urbanterror: install 4.1 and 4.2 into separate slots
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urbanterror-4.1.1807.251210.ebuild
urbanterror-4.1.1807.251210.ebuild (text/plain), 3.62 KB, created by
Yuego
on 2013-01-29 13:07:03 UTC
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Description:
urbanterror-4.1.1807.251210.ebuild
Filename:
MIME Type:
Creator:
Yuego
Created:
2013-01-29 13:07:03 UTC
Size:
3.62 KB
patch
obsolete
># Copyright 1999-2010 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >EAPI=5 >SLOT="4.1" > >inherit subversion eutils games toolchain-funcs versionator > >DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine" >HOMEPAGE="http://www.urbanterror.net/ > http://www.www0.org/w/Optimized_executable;_builds_of_ioq3_engine_for_urt" >MY_VER=$(get_version_component_range 1)$(get_version_component_range 2) > >MY_REV="$(get_version_component_range 3)" > >ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" >ESVN_REVISION="${MY_REV}" >SRC_URI="http://www0.org/urt/ioq3-$(get_version_component_range 3)-urt-$(get_version_component_range 4)-git.tar.lzma > http://dev.gentoo.org/~hasufell/distfiles/ioq3-$(get_version_component_range 3)-urt-$(get_version_component_range 4)-git-nobumpy.tar.xz > http://urt.hsogaming.com/mirror/currentversion/UrbanTerror_${MY_VER}_FULL.zip > ftp://ftp.snt.utwente.nl/pub/games/${PN}/UrbanTerror_${MY_VER}_FULL.zip > http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}-${SLOT}.svg" > >LICENSE="GPL-2" >KEYWORDS="~amd64 ~x86" >IUSE="+bumpy +client +curl openal server speex vorbis" > >COMMON_DEPEND=" > client? ( > media-libs/libsdl[X,opengl] > openal? ( media-libs/openal ) > vorbis? ( media-libs/libogg media-libs/libvorbis ) > ) > curl? ( net-misc/curl ) > speex? ( media-libs/speex ) " >DEPEND="${COMMON_DEPEND} > >media-libs/freetype-2 > app-arch/p7zip > app-arch/unzip > dev-util/pkgconfig > media-libs/netpbm" >RDEPEND="${COMMON_DEPEND}" > >S=${WORKDIR}/vanilla-untouched > >src_unpack() { > subversion_src_unpack > unpack ${A} >} > >src_prepare() { > use bumpy && epatch "../ioq3-${MY_REV}-urt-$(get_version_component_range 4)-git.patch" || epatch "../ioq3-${MY_REV}-urt-$(get_version_component_range 4)-git-nobumpy.patch" > epatch "${FILESDIR}/ftgl_include.patch" > mv ../q3ut4/* ../UrbanTerror/q3ut4 > einfo "remove bundled include files" > rm -rf code/{SDL12,libs/win{32,64}} || die > > # fix case sensitivity and remove shipped binaries > local my_utdir=${WORKDIR}/UrbanTerror > mv "${my_utdir}/q3ut4/demos/tutorial.dm_68" "${my_utdir}/q3ut4/demos/TUTORIAL.dm_68" || die > rm -f "${my_utdir}"/io{UrbanTerror,UrTded,}.{exe,i386,x86_64} || die >} > >src_compile() { > buildit() { use $1 && echo 1 || echo 0 ; } > > emake \ > $(use amd64 && echo ARCH=x86_64 || echo ARCH=i386) \ > BUILD_SERVER=$(buildit server) \ > BUILD_CLIENT=$(buildit client) \ > BUILD_CLIENT_SMP=$(buildit client) \ > CC="$(tc-getCC)" \ > DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}-${SLOT}" \ > USE_CODEC_VORBIS=$(buildit vorbis) \ > USE_OPENAL=$(buildit openal) \ > USE_CURL=$(buildit curl) \ > USE_VOIP=$(buildit speex) \ > USE_INTERNAL_SPEEX=0 \ > USE_INTERNAL_ZLIB=1 \ > USE_LOCAL_HEADERS=0 \ > release || die > #BASE_CFLAGS="${CFLAGS} -DUSE_ICON -DPRODUCT_VERSION=\\\"$(VERSION)\\\"" \ >} > >src_install() { > local my_arch=i386 > use amd64 && my_arch=x86_64 > > doicon -s scalable "${DISTDIR}"/${PN}-${SLOT}.svg > > if use client ; then > newgamesbin build/release-linux-${my_arch}/ioquake3-smp.${my_arch} ${PN}-${SLOT} || die > make_desktop_entry ${PN}-${SLOT} "UrbanTerror 4.1" ${PN}-${SLOT} > fi > > if use server ; then > newgamesbin build/release-linux-${my_arch}/ioquake3-smp.${my_arch} ${PN}-${SLOT}-dedicated || die > make_desktop_entry ${PN}-${SLOT}-dedicated "UrbanTerror 4.1 dedicated" ${PN}-${SLOT} > > insinto "${GAMES_DATADIR}"/${PN}-${SLOT}/q3ut4 > doins dedicated.cfg || die > fi > > dodoc ChangeLog NOTTODO README TODO {md4,voip}-readme.txt || die > > cd "${WORKDIR}"/UrbanTerror/q3ut4 || die > > insinto "${GAMES_DATADIR}"/${PN}-${SLOT}/q3ut4 > doins -r *.pk3 autoexec.cfg demos/ description.txt mapcycle.txt screenshots/ \ > glsl/ scripts/ textures/ || die > > prepgamesdirs >}
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bug 454520
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337220
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337224
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337226