---[quote homepage]--- Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D--while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based--rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture. Features of the game include: 3D animated character models Colored lighting, particle, and motion blur effects Gravity, friction, pushable objects, and ricocheting bullets Trigger-based event system Pathfinding AI Five types of enemies and six weapons to blow them away with Eight levels Best statistics stored for each level Mouse control and "first-person"-like angle-locked view for precise aiming Sound effects and music Support for high-resolution and wide-screen graphics modes Open-source, released under the GNU GPL Uses SDL and OpenGL for cross-platform support; available for Windows, Linux, and Mac OS X ---[end quote]---
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