Same problem as Bugzilla Bug 28190 app-games/prboom-2.2.3 doesn't compile with USE=-opengl Test in ebuild to correct this has wrong polarity i.e. should be "if ! use opengl; then", instead of "if use opengl; then" Reproducible: Always Steps to Reproduce: 1. 2. 3. This bug should also break building with opengl set as this will invoke the sed to remove the GL_DOOM define from the Makefile. The ebuild provided for prboom-2.3.0 with bug 59826 corrects this problem with use opengl || <... do sed magic > and should be IMHO added to the tree with mods for 2.3.1
Created attachment 60031 [details] Corrected ebuild for prboom 2.2.4 I have tried this and it works for me...
thanks david, fixed in cvs