output of emerge -av games-fps/quake2-icculus: games-fps/quake2-icculus-0.16.1 -X -aalib -arts +dedicated -ipv6 -joystick +noqmax -opengl -rogue -sdl -svga -xatrix fails with errors to X ?bindings? : make[1]: *** [releasei386/ref_soft/rw_x11.o] Error 1 make[1]: Leaving directory `/var/tmp/portage/quake2-icculus-0.16.1/work/quake2-r0.16.1' make: *** [build_release] Error 2 !!! ERROR: games-fps/quake2-icculus-0.16.1 failed. !!! Function src_compile, Line 109, Exitcode 2 !!! make failed !!! If you need support, post the topmost build error, NOT this status message. Reproducible: Always Steps to Reproduce: 1. Have no X installed 2. set USE to -X -aalib -arts +dedicated -ipv6 -joystick +noqmax -opengl -rogue -sdl -svga -xatrix 3. emerge quake2-icculus Actual Results: make[1]: *** [releasei386/ref_soft/rw_x11.o] Error 1 make[1]: Leaving directory `/var/tmp/portage/quake2-icculus-0.16.1/work/quake2-r0.16.1' make: *** [build_release] Error 2 !!! ERROR: games-fps/quake2-icculus-0.16.1 failed. !!! Function src_compile, Line 109, Exitcode 2 !!! make failed !!! If you need support, post the topmost build error, NOT this status message. Expected Results: compiled to the end, giving me just a ded-server, i've tested it with aalib enabled, then it compiles to the end. looks to me that it needs either +X or +aalib workaround if you dont want X, enable aalib....
Could you post the actual error message... say the last 20 lines or so of output before the "Error 2"? We can't do anything with what you've given us...
it's because the ebuild will default to +X if nothing else is specified ...
Created attachment 60000 [details, diff] quake2-icculus-0.16.1.ebuild.patch please test this patch
the patch did the job, thanx! emerged without errors