I discovered, that there's special sse3 support, but option to toggle it, is in .pro file rather than in .pri one. This is for USE=cpu_flags_x86_sse3. Also there's special debug support (USE=debug). # ============================================================================ # BASIC COMPILATION SWITCHES: (Uncomment to enable them) # ============================================================================ # 1) Enable debugging # 2) Use SSE3 for OpenGL list generation # 3) Use Intel ICC. Produce makefile with "qmake -spec linux-icc" then # ============================================================================ # ZHUDEBUG = yes # USE_SSE3 = yes # USE_ICPC = yes Reproducible: Always
It really leverages sse3 intrinsics in opengl drawing.
Created attachment 838075 [details] zhu3d-4.2.6-r2.ebuild
Please attach a unified diff to the ebuild (ideally using 'git format-patch' from changing a git repo of gentoo.git).
Created attachment 839129 [details, diff] Patch for zhu3d-4.2.6-r2.ebuild
Comment on attachment 839129 [details, diff] Patch for zhu3d-4.2.6-r2.ebuild Still added new file. Not sure, if it had to be same ebuild file for clear diff.