then mv -f ".deps/maploader.Tpo" ".deps/maploader.Po"; else rm -f ".deps/maploader.Tpo"; exit 1; fi i686-pc-linux-gnu-g++ -march=pentium3 -O3 -pipe -fomit-frame-pointer -mfpmath=sse -I/usr/include -I/usr/include -lm -lGL -lGLU -lglut -o gl-117 main.o gl.o model.o 3ds.o audio.o land.o glland.o aiobject.o effects.o vertexarray.o net.o mathtab.o dirs.o objload.o pilots.o loader_tga.o object.o conf.o mission.o cockpit.o common.o menu.o fileloader.o maploader.o -L/usr/X11R6/lib -L/usr/lib -L/usr/lib -lGL -lGLU -lglut main.o(.text+0x2fe6): In function `game_reshape()': : undefined reference to `SDL_ShowCursor' main.o(.text+0x30ba): In function `menu_reshape()': : undefined reference to `SDL_ShowCursor' main.o(.text+0x317a): In function `credits_reshape()': : undefined reference to `SDL_ShowCursor' main.o(.text+0x323a): In function `stats_reshape()': : undefined reference to `SDL_ShowCursor' main.o(.text+0x32bd): In function `playRandomMusic()': : undefined reference to `Mix_HookMusicFinished' main.o(.text+0x3410): In function `switch_menu()': : undefined reference to `SDL_ShowCursor' main.o(.text+0x3489): In function `switch_menu()': : undefined reference to `SDL_WM_GrabInput' main.o(.text+0x3645): In function `switch_stats()': Reproducible: Always Steps to Reproduce: 1. 2. 3.
running revdep-rebuild now. wow. what a mess. :-)
yeah this is a local issue. the deps in the ebuild are fine.