When I build a project related to OpenGL, I receive a error message: error: 'GL_GEOMETRY_SHADER' was not declared in this scope; did you mean 'GL_GEOMETRY_SHADER_ARB'? 116 | m_codes.push_back(GL_GEOMETRY_SHADER); | ^~~~~~~~~~~~~~~~~~ | GL_GEOMETRY_SHADER_ARB ninja: build stopped: subcommand failed. And I simply change GL_GEOMETRY_SHADER to GL_GEOMETRY_SHADER_ARB, similar error happens in another file: 'GL_FIXED' wasnot declared in this scope Maybe unsuitable OpenGL version makes it occur.
We have no ebuild for "a project related to OpenGL".