Created attachment 578132 [details] redeclipse live ebuild based on games-fps/redeclipse-1.6.0-r2.ebuild::gentoo It depends on libsdl2. I had to set WANT_DISCORD=0 WANT_STEAM=0 for emake to get the game running.
* QA Notice: This package installs one or more .desktop files that do not * pass validation. * * /usr/share/applications/redeclipse.desktop: error: value "1.2" for key "Version" in group "Desktop Entry" is not a known version * it comes from there: https://github.com/red-eclipse/base/commit/b6ffaf537e134842dbf482c8a3fb27be8720adb4#diff-451e66064ec1afdfce02a0fca50ec508
Moving to the games group to review. As a proxy maintainer I cannot add new ebuilds, and as this is not my own ebuild contribution I wouldn't want to file a PR with it on some else's behalf. Please advise.
Please do not reassign bugs unnecessarily. It's sufficient that other people are on CC.
Rob, as the maintainer of redeclipse, what do you think about it? If you like the ebuild and want to maintain it, you could create the PR, and reference the author in the commit message
I will upload an updated version based on redeclipse-2.0.0.ebuild next days. It is working as live ebuild now but I want to change it to be useable for both live and releases.
Created attachment 668852 [details] redeclipse-9999.ebuild useable for releases also emerged and run tested as ebuild for 1.6.0 2.0.0 and 9999 (2.0.1 now) This way the live ebuild can be changed for upstream changes and copied for new releases.