Description: FX-Repton is a clone of the old BBC Micro Repton 3 game. I originally written it for Linux using the svgalib library (see Repton). Then I rewritten it to use the Qt and KDE libraries (see KRepton). Now I have rewritten it again to use the portable FOX Toolkit library. The original Repton 3 game was produced on the BBC Micro and was the third hit Repton game for Superior Software. For more information and other Repton clones, see the Repton Appreciation Society. Reproducible: Always Steps to Reproduce: 1. 2. 3.
Created attachment 41056 [details] fxrepton-0.6.ebuild
Created attachment 41057 [details, diff] fxrepton-0.6-vector.patch
Created attachment 41064 [details] fxrepton-0.6.ebuild Now uses custom CXXFLAGS
What category should this game go into?
Fxrepton is a boulder dash clone... I would say games-puzzle but I see that all the boulder dash clones are in games-arcade so... http://packages.gentoo.org/search/?sstring=boulder
I can't get it to build... =[
Created attachment 61473 [details] fxrepton-0.6.ebuild An updated ebuild that fixes some issues. The game still doesn't compile though. I get the following error: In file included from gameengine.cpp:25: gameengine.h:83: error: 'FXString' is used as a type, but is not defined as a type. gameengine.h:84: error: 'FXString' is used as a type, but is not defined as a type. gameengine.cpp: In member function `void GameEngine::loadData(const char*, bool)': gameengine.cpp:85: error: `password' undeclared (first use this function) gameengine.cpp:85: error: (Each undeclared identifier is reported only once for each function it appears in.) gameengine.cpp:85: error: `FXString' undeclared (first use this function) gameengine.cpp:140: error: `comments' undeclared (first use this function) make: *** [gameengine.o] Error 1 make: *** Waiting for unfinished jobs.... !!! ERROR: games-engines/fxrepton-0.6 failed. !!! Function games_src_compile, Line 164, Exitcode 2 !!! emake failed !!! If you need support, post the topmost build error, NOT this status message. It seems something changed in the fox toolkit since the time I wrote the ebuild. Something about FXString not being defined as a type. Any suggestions?
Created attachment 84902 [details] fxrepton-0.6.ebuild New ebuild
Created attachment 84903 [details, diff] fxrepton-0.6-fox-1.2.patch Patch to make the game compile with FOX-1.2
Created attachment 84904 [details, diff] fxrepton-0.6-editor-fox-1.2.patch Patch to make the game editor compile with FOX-1.2
Created attachment 84905 [details] fxrepton-0.6.ebuild Some more dies
Created attachment 104463 [details] fxrepton-0.6.ebuild This ebuild need fox toolkit ver 1.2 at build time and compile time
It emerge and run fine. Just a bit unmantained to be in portage. Marking "won't fix" for now